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View Full Version : Reactor screws up MAX spinners until restart


kandoko
03-27-2003, 09:15 PM
This is a problem i noticed occuring in max 5.1 today. When ever i run a reactor sim I can no longer use or create primitives. When you create a sphere, cube,torus etc. you cant adjust segments it defaults to 0. This is annoying since max has to be restarted if you want to use primitives.

p.s. just noticed that the vlue spiners on most max options show this same behavior :(setting themselves to "0" when you try to adjust them and ignoring any input (keyboard or mouse).

If any one has any ideas or solution/similar probs let me know please

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01-14-2006, 06:00 PM
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