View Full Version : HMC#10:Giraffe running
07-31-2007, 02:28 PM
This is a great idea. I have been wanting to do some more animal models. Going to use this as an opportunity to practice some zbrush techniques. This image is by the photographer steven bloom. The pose will be loosely based on it.
08-02-2007, 08:53 PM
Hiya, i guess i should keep an eye on your thread as we're both doing giraffes (in different situations) looking forward to seeing how yours comes along, good luck
08-03-2007, 03:08 PM
Yeah, good luck with the giraffe speakerwizard. It looks like we are the only 2 giraffes at this point... Here is a small head update.
08-06-2007, 03:19 AM
update to the mesh
nice work man!
keep it going!
08-06-2007, 03:49 AM
Looks great! I'd like to see the wireframe soon
08-15-2007, 03:14 PM
here is another update,
08-15-2007, 06:39 PM
model looks nice and topology is good, - but i gues the head is to thin..
09-05-2007, 02:12 PM
I was having some issues with my normal maps, so I redid the base topology and UV layout again. I also made the head a little thicker like you suggested Staszek. Still tweaking normal maps, and starting the texturing also.
09-07-2007, 03:40 PM
I done some texture work and a simple skeleton for deformation...
09-09-2007, 06:42 AM
Looking very nice!:thumbsup:
Cant wait to see what kind of scene exactely you are planning!
09-09-2007, 02:46 PM
Thank you razor, I am playing with the enviroment and lights now, feels like time is just flying by...
09-11-2007, 10:54 PM
HCR MINI-Challenge #10: Animals in Motion:Post the Final (http://forums.cgsociety.org/showthread.php?f=208&t=538887)-R
09-14-2007, 03:53 PM
Here is my entry for the Encounters and animal habitat HMC #10. Its called giraffe running. I used maya 8.5 to create base mesh, then used z brush to add some details to mesh. Textureing is done in photoshop CS and lighting and rendering in mental ray/maya software. Grass and trees are painteffects.
09-26-2007, 07:16 PM
Ok guys time to talk
LESSONS LEARNED (Animals in Motion): Lets TalK! (http://forums.cgsociety.org/showthread.php?f=208&t=544040)
09-26-2007, 07:16 PM
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