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View Full Version : fixing a crack/seam


jrugar
04-07-2002, 05:18 AM
i am having a problem getting the seams of my nurbs character to attach correctly after i duplicate them. From the top of the front side of the head down about half way of the body i have a crack showing and open. Any ideas how i could get this fixed and to look right before i contiue modeling.

sigma
04-07-2002, 05:46 AM
Select all the CV's where you want to attach the mirrored duplicate and go into the front view, hold down X ( snap to grid ) and move the CV's along the X axis til they all snap evenly against one of the horizontal grid lines. Then bring it back to the center of the grid ( where you originallly had them ) and it should fit evenly with a mirrored duplicate. All this should be done at the center of the grid.

Forgive me if this sounds basic. I just dont know your experience level.
If im waaay off im sorry. :D

jrugar
04-07-2002, 05:58 AM
thats ok sigma i am new to maya i just switched over from lightwave and i am having fun learning maya i can do more. I will give it a try and see if that works i have all of the cvs lined up i thought when i modeled it i guess a few of them got off track.

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