brids78
07-27-2007, 09:54 AM
Hi!
I´m trying to setup a scene with an emitter that emits letters. They are supposed to collide with each other. As a starting point I used the file below.
http://www.bonkers.de/download/tp_collision_with_diameter%20.c4d
But in that file bubbles are emitted, and collide via a collision diameter.
My question is how can I get my letters to collide via an cubical proxy object?
How do I add a cubical proxy object(with the measurements of my letters) to my scene(to the nodes), that acts in the way the collison diameter works for the bubbles?
I´m trying to setup a scene with an emitter that emits letters. They are supposed to collide with each other. As a starting point I used the file below.
http://www.bonkers.de/download/tp_collision_with_diameter%20.c4d
But in that file bubbles are emitted, and collide via a collision diameter.
My question is how can I get my letters to collide via an cubical proxy object?
How do I add a cubical proxy object(with the measurements of my letters) to my scene(to the nodes), that acts in the way the collison diameter works for the bubbles?
