View Full Version : It's a giant hovercraft work in progress
mjdowswell 07-27-2007, 08:24 AM Hi Everybody,
:) this is *still* going on, very slowly, I dont want to rush things anymore, but, I want to get things finished, but, I dont want to rush things anymore. I keep re doing and have plans to re do or do higher detailed cargo ships...maybe add a crane in here too.
http://i207.photobucket.com/albums/bb247/MikeDowswell/S008.jpg
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jkirk01
07-27-2007, 11:04 PM
Wow! That's impressive looking. I really like how you captured the shear scale of everything. What's your poly count up to? What are the characteristics of it's propulsion system? Getting something like that off the ground would be a piece of engineering.
Billabong
07-28-2007, 12:06 AM
God how I do love details, looks great so far, I would love to know the poly count of this as well so far.
pwallin
07-28-2007, 02:32 PM
Hi Everybody,
:) this is *still* going on, very slowly, I dont want to rush things anymore, but, I want to get things finished, but, I dont want to rush things anymore. I keep re doing and have plans to re do or do higher detailed cargo ships...maybe add a crane in here too.
You are repeating yourself quite much, so either you do not speak english very well...or you are one of those individuals (like me) that cannot make up their minds about decisions.
It's awsome model even at this stage...so finish it soon man! That's because you have to make huge amount of texturing for it, and it will take lot's of time before lighting and rendering happens.
-Pasi-
mjdowswell
07-29-2007, 04:34 PM
Hey guys...thanks for the kind comments, glad you like it.
Vertices = 395379
Facets = 334824
Well you spotted it there pwallin...I’m really bad at the whole making mind up about decisions thing (not good for a directors health...lol) I have massive conflict in my head about 3D as a whole...I would much rather be doing miniatures on 35mm celluloid...but that would cost a fortune...so here I am on 3d. (not sure if this is the right attitude though)... honestly my brain is frazzled at the moment.
Its not going to get textured...which I think may be a bit controversial, and I think maybe upsets some...but the characters I have for this are going to be pretty stylised with it...you’ll see when you see the characters.
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