BeDrinkab1e
07-26-2007, 02:31 AM
Hello,
I need help with creating a height map for use as a displacement map to create geometry for mountains in Lightwave. I'm pretty inexperienced with photoshop, which makes this difficult. If you want to take a look at what I am aiming for is something like the third greyscale image on this website:
http://www.dbki.de/tutorials/eng/landscape/index.html
Right now I am basicly trying to just paint with standard paint brushes to make the transition from black to white. That hasn't been working to well because at the edge where the two painted colors meet will create a cliff on the actual mesh in Lightwave because of the contrast between the two colors. Any tips or suggestions that you have for solving this problem would be a big help. I do have to try and base the heightmap on some actual images so anything that can give me more control would be really great! images/icons/icon7.gif
I need help with creating a height map for use as a displacement map to create geometry for mountains in Lightwave. I'm pretty inexperienced with photoshop, which makes this difficult. If you want to take a look at what I am aiming for is something like the third greyscale image on this website:
http://www.dbki.de/tutorials/eng/landscape/index.html
Right now I am basicly trying to just paint with standard paint brushes to make the transition from black to white. That hasn't been working to well because at the edge where the two painted colors meet will create a cliff on the actual mesh in Lightwave because of the contrast between the two colors. Any tips or suggestions that you have for solving this problem would be a big help. I do have to try and base the heightmap on some actual images so anything that can give me more control would be really great! images/icons/icon7.gif
