View Full Version : My new architectural visualization, Paulo Almeida (3D)
pajalmeida 07-24-2007, 05:41 PM http://features.cgsociety.org/gallerycrits/236586/236586_1185298912_medium.jpg (http://features.cgsociety.org/gallerycrits/236586/236586_1185298912_large.jpg)
Title: My new architectural visualization
Name: Paulo Almeida
Country: Portugal
Software: 3ds max, AutoCAD, mental ray, Photoshop
This is my last work done for an architect friend of mine, he usually do the concept art and gives the rest for me to do, from the architectural plans until the 3d images.
Work done in 3D Studio Max 9.
Post production on Photoshop.
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DrZenith
07-25-2007, 10:53 AM
Hi, nice work, the actual building looks great.
I have a few suggestions though which may help to improve the surroundings.
1. The grass texture seems to repeat a lot, you can help solve this problem by doing something as simple as using a mix map to mix 2 of the same maps with different rotations and a noise map as a mask....I usually do this to get some variation, and then you can do it as many times as you want to make it look good.
2. The alpha channel maps of the trees need improvement to reduce the white outlines the trees have.
3. The direction of the sunlight is "front lighting" the entire image. This flattens everything because it's difficult to see any shadows...Try moving the key light to the right to get some nice shadows across the architecture.
These are just some basic changes that, should you choose to see to could improve this image a fair amount, and give the well made building a nicer setting to show it off.
:)
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07-25-2007, 10:53 AM
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