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pzdm
07-24-2007, 07:20 AM
Hi folks
I prepared a new XPresso "pseudoprimitive" objects. They are based on "like 3ds primitive" idea and very easy to use.

Idea: what´ s better, a central primitive editing, or diagonal primitive editing. Second one is better in many cases, I mean. Thus I made an A-cube set, before few months. These objects ware a bit slowly for editing and not flexible. Still nice, but I allways thought about next improvement. OK, here are a new "pseudoprimitive" plane and cube!

What´s new? There are few major advantages.

1. You allways edit an object in one editing mode (point)
2. In this mode you can set a object size, position and rotation as well

Editing system - select diagonal point for a cube/plane size, select "4" key for an interactive position settings and "6" for a rotation. That is all. Swith off a XPresso tag after editing...

Video demonstration (czech, but there is "real" demonstration and you will see what I say :-)) http://download.digitalmedia.cz/tutorials/cinema4d/cz/a-tools_video.avi

A "cube primitive" file http://www.3dsoftware.cz/upload/images_forum/cube.zip

Cheers Pavel

Rich-Art
07-24-2007, 09:05 AM
Thanks Pavel. :)

Peace,
Rich_Art. :thumbsup:

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