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pixlix2
07-21-2007, 01:32 PM
Hi everyone,
I want to dive a bit in the world of python for maya and found some plugins on highend3d that enable jedit to establish a commandPort connection to maya. This should allow you to use jedit like a replacement for the built-in maya script editor.
But now I have a problem.
When I send jedit's buffer (containing a python script) over to maya, it will report errors like these:
Error: "C:/DOKUME~1/Rebe/LOKALE~1/Temp/jEditMaya36182.mel" line 3.18: Syntax error //

Note the extension ".mel" of the temporary file.
Obviously maya thinks it receives MEL-Code instead of Python so it does not interpret it correctly.
What can I do? The file in jedit is saved with a *.py extension...

the maya plugin I'm using:
http://www.highend3d.com/maya/downloads/tools/syntax_scripting/jEdit-Maya-Editor-Plugin-3732.html

Thank you

rbublitz
07-25-2007, 03:53 PM
I wrote those jedit plugins. They do not support sending python code to Maya (yet). But the syntax highlighting for python Maya scripts is supported.

pixlix2
07-27-2007, 10:02 AM
hey, many thanks rbublitz.
good to know that I don't have to look any further.

Anyway... great work!! ;)

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07-27-2007, 10:02 AM
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