PDA

View Full Version : Quake 2 model opinions


BruceSouza
03-25-2003, 10:42 PM
Hi all!!!
I already posted this pictures in another forum but some friends told me that this forum is really good.
So if u can give some opinions,critics,suggestions and whatever u want,im acepting!!
After a long time working in another project im working back in this model and ill be put some new pictures very soon.:thumbsup:

BruceSouza
03-25-2003, 10:45 PM
another view

BruceSouza
03-25-2003, 10:49 PM
.....

Threedeemer
03-25-2003, 10:50 PM
Whoah! awesome character design. You mentioned quake2 is he low poly cause it looks very detailed. :buttrock:
Thats a good thing of course. I really like fantasic and unusual creations like this.

BruceSouza
03-25-2003, 10:54 PM
....

BruceSouza
03-25-2003, 10:58 PM
...

BruceSouza
03-25-2003, 11:11 PM
...

xeno
03-25-2003, 11:24 PM
i assume ur not going for low poly modeling here ;)
the work so far is excellent, it really has that quaky feel to it, perhaps u could post some wider angles, i think it would be easier to judge if u would see it in whole. good going till now!

.FX.
03-26-2003, 01:51 AM
Looks good except for the teeth.

BruceSouza
03-26-2003, 02:18 AM
Well,thank u all for your comments and about this teeth i[ll try to make something better!!!

Nightwing
03-26-2003, 02:59 AM
oooooo a quake model :D

Looks great, love the details, V good modelling :thumbsup:

The teeth also bother me (like some other posters). They're kinda incongruous.....I'd expect a row of sharp fangs or something given the rest of his head, and at the mo they sorta look a bit lost, as if the rest have fallen out :)

Any info on how he is gonna move about? Is that mechanical assembly some sort of hover device?

Also where's the weapon going to be mounted?

BruceSouza
03-26-2003, 09:42 AM
The problem about this model is that its gonna be many detailed.
About the weapon there are some in the front lags and the top of the mechanical part.The animation im thinking about a mix with organic animation with the front legs and mechanical with the behind.

CGTalk Moderation
01-14-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.