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Ymer
03-25-2003, 10:23 PM
Hi everybody,


I've just finish this new LPM character, modelled with Lightwave, skinned and posed with 3dsMax... 1254 triangles for the polycount, and a 512x512 map...


let me know what you think :)


http://ymer.free.fr/Images/Amazon_s03.jpg


Ymer

Ymer
03-25-2003, 10:25 PM
http://ymer.free.fr/Images/Amazon_g03.jpg

Ymer

Ymer
03-25-2003, 10:26 PM
http://ymer.free.fr/Images/Amazon_w01.jpg

Ymer

Neox
03-25-2003, 10:29 PM
nice work, reminds me a little on arielle the little mermaid... dunno why, maybe the face+read hair?
but nerverwind good lowpoly work! :thumbsup:

balistic
03-25-2003, 10:46 PM
Cool stylized proportions.

KazuyaMochu
03-25-2003, 10:56 PM
Very nice indeed

very professionaly done, and the mesh is extremelly simple to look at.

great stuff

cheers:beer:

Kazuya Mochu

Guro
03-25-2003, 11:17 PM
Good low-poly modeling! :applause:
Maybe hair need little bit work

xeno
03-25-2003, 11:21 PM
not much to crit here, i think its looking pretty cool indeed! U did the best with so little polygons and i really like the texturing! good job indeed!

Threedeemer
03-25-2003, 11:29 PM
Very skillfully modeled and textured. I agree with Kazuya, the mesh layout is easy on the eyes. :buttrock:

Ymer
03-26-2003, 07:56 AM
waoww !! thank you for all these positive comments :eek:

Kazuya Mochu & Threedeemer : I'm always trying to do a clean and 'ordered' mesh, because I consider that the way the wire looks has is also important, even if we don't see it.
when I open a mesh modelled by another graphist, it often looks "messy", just because you're not used to see it...

Guro : maybe that I need to add contrast and specularity effects ?


than you again


Ymer

harmonic01
03-26-2003, 10:39 AM
totally sweet. :bounce:

But is that a seam I see in the hair texture? (on her right side of the head)


Still, very sweet. :buttrock:

Aeroplane
03-26-2003, 10:53 AM
Man, excellent work with low polygon!!:applause: :thumbsup:

Ymer
03-26-2003, 11:06 AM
harmonic01 : arghh !!! you discover my secret !! yes, you're right, it's a seam... :thumbsdow
I forgot to loop the texture on that side... I'll correct that tonight, thank you


Ymer

harmonic01
03-26-2003, 11:17 AM
Muahahahaahhahahah, yes, I'm so Evil :twisted:

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