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Vidar3d
07-20-2007, 07:39 PM
Hello,

I'm a Maya guy but have had to make the switch to C4D for work. I'm needing to do a simply hand animation to show off a glove. I see how I can set the custom User Data in the Attribute Editor and even create a custom slider for the drive the control the driven elements (very cool btw). So I can assign the rotation of the joints in the rig be controled by the slider but what I am wanting to do is create a Set Driven Key where in I key the first joint pose at 0% in the slider and then key the maxiumum pose of the joints at 100% of the slider setting. Can somebody give me hand here? Let me know if the above question needs additional clarification or if it's confusing.

Thanks in advance for any help.

Vidar3d
07-20-2007, 08:53 PM
Looks like I found the answer myself. It seems I can manually adjust the pose by editing the parameters within the Range Mapper.

sketchbook
07-21-2007, 07:40 PM
good to see you on the c4d forum mr rett. and remember you are no longer a production manager! keep the posts coming!

Vidar3d
07-21-2007, 10:48 PM
oops. I guess I need to update the old profile. :)

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07-21-2007, 10:49 PM
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