Marley
04-06-2002, 12:56 PM
hi all ...
playing around with particles i achieved something like this:
http://www.maximotions.de/content/ring.avi
a small divX 5 animation.
it's not nice ... it's just about the texture ... its a procedural smoke material ... as you can see the ring travels trough the texture making it look not like i want.
i used pcloud particles folowing a torus ... particle life is very short (4 frames or what) ... and i guess that is the problem.
how could i make that texture folow the ring? i tried using the explicted map channel ... but particles either don't have one or it doesn't work like i want ... also theres no way to apply uvw map on particles, right?
well ... i hope this didn't sound to stupid ... and someone out there might even understan what i mean =)
thanks for any replies ... would be nice maybe to discuss a different way of creating this smoke ring thing(?) ... i might went the wrong way from the beginning.
marley
www.maximotions.de
+++
playing around with particles i achieved something like this:
http://www.maximotions.de/content/ring.avi
a small divX 5 animation.
it's not nice ... it's just about the texture ... its a procedural smoke material ... as you can see the ring travels trough the texture making it look not like i want.
i used pcloud particles folowing a torus ... particle life is very short (4 frames or what) ... and i guess that is the problem.
how could i make that texture folow the ring? i tried using the explicted map channel ... but particles either don't have one or it doesn't work like i want ... also theres no way to apply uvw map on particles, right?
well ... i hope this didn't sound to stupid ... and someone out there might even understan what i mean =)
thanks for any replies ... would be nice maybe to discuss a different way of creating this smoke ring thing(?) ... i might went the wrong way from the beginning.
marley
www.maximotions.de
+++
