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View Full Version : Neon and Chrome , Khai Tuck Wong (3D)


titanwong31
07-19-2007, 07:34 AM
http://features.cgsociety.org/gallerycrits/38006/38006_1184908894_medium.jpg (http://features.cgsociety.org/gallerycrits/38006/38006_1184908894_large.jpg)

Title: Neon and Chrome
Name: Khai Tuck Wong
Country: Malaysia
Software: Maya

This image is textured in Photoshop, lighted and rendered with Maya MentalRay for Cgtalk lighting challenge. After i finished with the still image, i started on making it into a animated neon light scene and then some rain to see how it work. Compositing is done in After Effect.
Please download to watch it for the right resolution and play smoothly. Here it go the url:
http://www.4shared.com/file/18989361/e7d3b046/neon_rain.html

cykoterror
07-19-2007, 07:26 PM
i was unable to c ur animation, crappy comuter, but i do like ur still shot. i love to neon lights. how long did it take u 2 create ur animation and how long does it play? what tip can u give to a new modeling student?

once again ur overall pic is great, it looks like it would be a rush to watch!

xtrm3d
07-19-2007, 09:59 PM
nice lighting and texturing.. i like .it ..
look like a warme rainy day

titanwong31
07-20-2007, 01:51 AM
cykoterror :
Thank you! Try to download it and watch, is just a quicktime file. The animation is about 14 seconds, with the animation for neon light on and off then rain start pouring in. Entire thing is like taking about 2weeks plus, i am working on it on n off, uv unwrapping is the most time taking part, then texturing, lighting again spending quite few days and then i render it, then start comp it After Effect, lastly added in rain particle effect.

As for modeling, i would suggest you try it out on polygon modeling first. Try understanding how extrude, split polygon.... works out, then go through simple tutorial ( basically i would suggest try on geometric object first rather than organic) then slowly working on more complicated thing. Try go download the video tutorial in www.the-area.com for polygon modeling is locomotive and nurbs is headphone, i really found that very useful, cover up all the basic thing a modeller should know. i guess that is all. Hope that will help.


xtrm3d : Thank you!

By the way, is there anyone can help me or tell me why my this animation work is not listed in finished work- animation, instead in 3D still????

simoncheng
07-31-2007, 05:51 AM
nice work and good composite of color scene.

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