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View Full Version : how to make an out door scene more realistic?


syp
07-15-2007, 10:28 PM
hey dudes :)
question here,

im making an outdoor scene ,... taken from 1300 (year)
kinda old village... i was wondering how to make it more realistic..

i got real good texture ... but still it looks kinda toyish..

i tryed useing hdris and Gi..

but can some 1 get \ write \ link to a tut about outdoor lighting

or how to do that in a good way :) ?

i'll try to post my outcoms soon ... cuz its rendering alot of time ..

thnx alot in advance

wesware
07-16-2007, 01:35 AM
Perhaps post some results before we comment?
Would help in letting us know your skill level.

You might be a master of light but major-huge bevels and poor displacement or bump maps make your render look like a toy. I wish I had some zinger links to give you.

Check this one out:
http://forums.cgsociety.org/showthread.php?f=95&t=404342&highlight=bad+renders

Not sure if I agree with all of it but really has some good info.

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07-16-2007, 01:35 AM
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