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artbearny
03-25-2003, 03:05 AM
I read another thread where this was asked but they never explained how the solved the problem. Does any one know how to make a material that mimics the effect of the predator or metal gear solid invisibility suit? I'm relatively a newbie so you'll have to describe the settings that you used. Can anyone help me out?

mouj
03-25-2003, 12:50 PM
Howdy !

I'm pretty sure that searching well you'll find a tutorial for that, but still not long ago was a discussion about that Matrix "bullet trail" effect (kind of environment distortion), effect that could also be used to create engine heat stuff, check it out here:

http://www.the3dstudio.com/(ef041pq2kl2dmt45eih2jgyd)/tutorials.asp?id=98

the point is, that may not be the best/exact technique, but it could point in the right direction for such an effect ?

hope that helps

mouj

Stroker
03-25-2003, 01:50 PM
This seemed to work for Error323:

1) Set IOR *very* low. Maybe 0.03 or even 0.01.
2) Set IOR map to Fall-Off and stair step it like a cartoon shader with 4 steps.

artbearny
03-25-2003, 11:36 PM
what do i do to set the IOR down and how do i stair step it? I told you i was a newbie.

Stroker
03-26-2003, 04:47 AM
Start by making the material RayTraced.
Make it 100% transparent.
Look for Index of Refraction and give it a *very* low number.
Open the Maps and look for Refraction.
Set it to Fall-Off.
Then stair step it like a cartoon shader.

http://www.3dluvr.com/content/article/73

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