rISO
07-15-2007, 11:36 AM
hi everyone!! :scream:
i would like to know if there is an easy way to "extract" poly mesh from a subd char model.. or better, could i give an animator a rigged character in "SUBD" pls?¿
as far as i remember there is a way to anim char in low poly and render it in hi poly then..
am i wrong?¿? any suggestion, please?¿? :shrug:
tnx in advance :bounce:
i would like to know if there is an easy way to "extract" poly mesh from a subd char model.. or better, could i give an animator a rigged character in "SUBD" pls?¿
as far as i remember there is a way to anim char in low poly and render it in hi poly then..
am i wrong?¿? any suggestion, please?¿? :shrug:
tnx in advance :bounce:
