PDA

View Full Version : xtract poly from subd


rISO
07-15-2007, 11:36 AM
hi everyone!! :scream:
i would like to know if there is an easy way to "extract" poly mesh from a subd char model.. or better, could i give an animator a rigged character in "SUBD" pls?¿

as far as i remember there is a way to anim char in low poly and render it in hi poly then..
am i wrong?¿? any suggestion, please?¿? :shrug:
tnx in advance :bounce:

rISO
07-16-2007, 08:26 AM
c'mon.. any idea? :rolleyes:

CGTalk Moderation
07-16-2007, 08:26 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.