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View Full Version : Creating a clear liquid turbulant surface


McGergs
07-15-2007, 07:46 AM
Hey guys. I am trying to render a close up of some clean looking sink water with some caustics showing on the sink base background. See the attachment of the example I need to achieve.

I am trying to use the ocean shader and adjusting colors etc. I believe I have my waves looking good but am having issues with the water looking more clear and real.

Here is a test render I did.

http://www.mcgergs.com/wave_test/

I really need to figure out how to get that nice cuastic look.

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07-15-2007, 07:46 AM
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