luigi
03-25-2003, 12:02 AM
well when you have a model done with polys or patchs or ... you always can make edit mesh modifier and work with the object converted in a mesh but not loose the modifiers.
but if a have a premolleded object in a mesh or patch I cant have a modifier that allow me work like a poly, turn to poly dont aloow me latter work like a poly and use meshtools.
the unique solution i found is convert it to poly but with this operation I lose all the modifiers.
in the opossite case:
when i have a poly and aply edit mesh i can work like a mess and dont loose all the modifiers.
have eneone a solution or plugin please.
if i resolve this I could model in layers with polys.
:cool:
but if a have a premolleded object in a mesh or patch I cant have a modifier that allow me work like a poly, turn to poly dont aloow me latter work like a poly and use meshtools.
the unique solution i found is convert it to poly but with this operation I lose all the modifiers.
in the opossite case:
when i have a poly and aply edit mesh i can work like a mess and dont loose all the modifiers.
have eneone a solution or plugin please.
if i resolve this I could model in layers with polys.
:cool:
