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Kh4rn
07-13-2007, 05:23 PM
Hi Hi guys.

I知 trying to link a control point of an FFD to a vertex on a plane.
In this example I知 Using a Helix spline and I added and FFD to it, basically when the plane rotates I want the control points of the FFD to move accordingly with the Plane痴 Verts.

The second sample is what I知 trying to achieve.
If it can稚 be done to a vertex, then can the control points be linked to a Helper?
I don稚 really know how to go about this.
Can anyone please shine some light on this subject?
Of perhaps a different approach to get the same result.
Hopefully the samples below help you visualize what I知 trying to achieve.
I知 Using Max 9help you visualize what I知 trying to achieve.
I知 Using Max 9


Thanks again.

http://img404.imageshack.us/img404/4804/spring2pl1.jpg

ErikSvensson
07-13-2007, 07:58 PM
Hey :)

I'm a maya user, but this should work. Parent the deformer to the plane. And let the spiral be alone and not parented to the plane. But if I'm not remembering wrong from the time i used max.. the deformer is on top of the stack. And then this might not work. In maya, the deformer comes as a separete "object" from the object it surrounds. But you can always try. :)

Erik

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