View Full Version : character : neofin
You are right, I am over doing this, sorry.
Mods, Please delete the thread.
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JBoskma
03-24-2003, 09:21 PM
You can't stop milking out your prizecow, can you? ;] Said it on polycount, great job :] Still, ingame shot lacks. oh well...
Hellwolve
03-24-2003, 10:24 PM
I don't agree with you two :p
See, there are people who don't visit Polycount, and who could have valuabel advise and/or comments ;)
yeah...
i don't go to polycount...
so show us your stuff man!!
mindrot
03-25-2003, 07:08 AM
:wip: show da goods man..... :bounce:
Solve
03-25-2003, 08:38 AM
can someone fill me in on what happened?
I do go to polycount and didnt commet, but will now. It is a great bit of work, i love the design and the idea, i am impressed that the idea has been taken from concept to game, and think that th result is fantastic.
To anyone who has not seen it have a look here...
http://dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/006372.html?00012
Well worth checking out for some well implemented originality. IanW i really think you should put an inline pic up (the beauty render you did would be good) It is an excelent bit of work, you should let other people see it and stop being so self concious
tpe
JBoskma
03-25-2003, 09:13 PM
hoo, get that back up man. Most people here don't go to polycount (they should!) so they havn't seen it. They should see it, as It's a great model :] get it back online now! ;)
MrHappyPants
03-25-2003, 09:33 PM
I agree post it on cgtalk! most of us are here for a reason.. we dont check polycount.
thats a wild model you must have been doing something you shouldnt have been when you came up with the idea!
flipper! flipper! here flipper!
coupon
03-25-2003, 11:19 PM
that's just too cool
fproto
03-25-2003, 11:20 PM
terrible terrible...
just terrible.
but i love it :D .
nice concept man.
although i would think the "hole" at the
"base" of the character is a bit awkward...
but itz cool ya.
GeneralChaos
03-26-2003, 02:46 PM
LOL that model cracks me up, very original!
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01-14-2006, 06:00 PM
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