butCherHeLL
07-12-2007, 04:46 PM
http://img293.imageshack.us/img293/1710/ug04ef5coc4.gif
there is a typical skeletion...
a transverse scissors kind of type rigging that joints follows hemisphere curve...
when strecting or squashing joints will follow half sphere curve.
okay.
I couldnt do.
how can I rig,constraint how to do that ?
any comments ?
thanks
there is a typical skeletion...
a transverse scissors kind of type rigging that joints follows hemisphere curve...
when strecting or squashing joints will follow half sphere curve.
okay.
I couldnt do.
how can I rig,constraint how to do that ?
any comments ?
thanks
