dvasquez
03-24-2003, 04:06 PM
Hi Everybody,
I'm new to this forum and just had a basic Max 4.2 question. I have a character who needs to grab on to a large hammer with both hands. I know I can use a link constraint to do this so I can animate it over time. I was wondering if there was a way to use multiple link constraints on one object?? I'd like to try to attach both hands if possible.
Also, I don't know if this can be done, but is there a way to link constrain, say the hammerhead to the ground plane so it makes solid contact with the ground and not go thru it?? Just like IK on the feet of a character. Could this be done while still having both of the characters hands constrained to the hammer's handle?? I was just trying to see if there was an easier way of keeping the hammer head contacted to the ground without using a ton of keys on every frame.
Thanks in advance...what a great forum this is!
Dave
I'm new to this forum and just had a basic Max 4.2 question. I have a character who needs to grab on to a large hammer with both hands. I know I can use a link constraint to do this so I can animate it over time. I was wondering if there was a way to use multiple link constraints on one object?? I'd like to try to attach both hands if possible.
Also, I don't know if this can be done, but is there a way to link constrain, say the hammerhead to the ground plane so it makes solid contact with the ground and not go thru it?? Just like IK on the feet of a character. Could this be done while still having both of the characters hands constrained to the hammer's handle?? I was just trying to see if there was an easier way of keeping the hammer head contacted to the ground without using a ton of keys on every frame.
Thanks in advance...what a great forum this is!
Dave
