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View Full Version : mental ray on DARWIN cluster?


Imhotep397
07-11-2007, 09:11 PM
Is the Linux version of Maya "X Windows" based does anyone know? I'm trying to make a determination about how Maya with mr or the mr satellite might or might not run on Darwin. I'm interested in using either Maya or just the mr satellite app for backend rendering in a small cluster of mixed cpus (PowerPC, Intel, AMD) and I'd rather not have to have one Linux distro for the x86 stuff and one Linux distro for the PowerPC stuff. By all accounts it looks like Dr. Queue will install and run under Darwin and that's the queue management software I want to use I just have to figure out the mental ray part of the puzzle.

aglick
07-11-2007, 09:33 PM
I've looked into this...

There were a spate of academic research papers written in the past decade about how to implement distributed cinematic frame rendering on a clustered environment.

I'm pretty sure that the general concensus is that up till now, this has not been a very efficient approach.

It turns out that distributing/calculating the data required to render mutliple frames on multiple machines is most efficiently handled by a standard multi-node ethernet network.

However, There IS currently some news from SGI/Microsoft/Autodesk/PipelineFX(Qube!) about clustered HPC computing for archetectual/engineering applications such as Bioinformatics, computational fluid fluid dynamics, finite element analysis, etc....

Also, it looks like there IS something happening again on "clustered" frame rendering...but I really have my questions about the cost effectiveness of this approach...

http://www.sgi.com/company_info/newsroom/press_releases/2007/june/gobelins.html


Adam
BOXXlabs

davegraham
07-12-2007, 12:49 PM
Ainkaboot (http://www.ainkaboot.co.uk/render-farms.php)and I are working on pushing out clustered rendering and, for what it's worth, Hanni (the Ainkaboot guy) is on the Dr. Queue development board. We're using a specially customized version of KlustOS and render nodes based on Core 2 Duos. :)

anyhow, like Adam said, costs can definitely scale with this type of technology but, at a certain point it does make sense.

cheers,

dave

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