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STAINEDx
07-10-2007, 04:35 PM
Hi, I'm a beginner in 3ds max and I have this problem that comes up almost everytime I model a non-geometrical object and add the lighting to it. The shades at some certain part turn into something like this :
http://img522.imageshack.us/img522/6569/01pg8.jpg
Anyone knows what's causing this and how could I fix it?

Thanks in advance,

ExP
07-11-2007, 02:50 AM
Are you using Shadowmaps on your lights? If so try switching to raytrace.

STAINEDx
07-11-2007, 04:07 PM
Nice!! thanks man that worked perfectly.

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