Emergence
03-23-2003, 09:56 PM
Hi All,
Has anyone had any issues with blending animation clips on character objects that have a non xyz rotation order.
Works on std objects fine, even works if you set up the clips on the character then change the rotation order, but if the rotation order is different when you create your clips then it all goes pear shaped.
Of course this is on the off chance that anyone out there actually uses maya trax.
Actually I just played around and found that it's only the xzy rotation order that causes the problem.
Thanks,
Richard
Has anyone had any issues with blending animation clips on character objects that have a non xyz rotation order.
Works on std objects fine, even works if you set up the clips on the character then change the rotation order, but if the rotation order is different when you create your clips then it all goes pear shaped.
Of course this is on the off chance that anyone out there actually uses maya trax.
Actually I just played around and found that it's only the xzy rotation order that causes the problem.
Thanks,
Richard
