PDA

View Full Version : Mental Ray and depth channel to high


mickna
07-08-2007, 07:54 PM
Hi @ll!

Wired - I render with MR the first time with depth channels. My values for min and max seems to be completly wrong!

Z-Range is:
min: 340282346638528860000000000000000000000.00000
max: 340282346638528860000000000000000000000.00000

- Turned of AutoRender Clippingplane
- near clip plane: 0.01
- far clip plane: 40.000

With Maya software the zBuffer seams to be fine.

What is wrong in MR? Do I have to put a shader anywear in the render pipe?

Any ideas?

thx,
mickna

CGTalk Moderation
07-08-2007, 07:54 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.