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phantomworkshop
07-07-2007, 07:38 AM
I'm looking around for some training on modeling, uv mapping and texturing some basic props for Games. Any tutorials that I could easily follow along with would be greatly appreciated. Thanks in advance.

animaxforever
12-31-2007, 05:04 AM
check this forum out..

http://forums.cgsociety.org/showthread.php?f=39&t=459427

johnnymoha
10-07-2008, 08:44 PM
Lets see what I can find...

For textures in photoshop.
http://www.psionic3d.co.uk/page.php?43

For specular and diffuse maps and their uses.
http://www.ramyhanna.com/texturing/polyTutorial/texturingTutorial09.html

The modeling techniques are similar, but you want to keep lower counts and Use normal maps where applicable and efficient. I would recommend buying or downloading some of the gnomon dvd's on game asset topics. I really liked the videos on UVs because it's was a bit hard to WRAP lol your head around all the things you can do with them when I started.

nkls
10-08-2008, 08:10 AM
This one should be helpful if you are using maya:
http://www.cgarena.com/freestuff/tutorials/maya/noesis_maya/custom_props.html

johnnymoha
10-08-2008, 06:27 PM
Good link there nkls. I also forgot to give some other great resources known as polycount.com and game-artist.net. Great places to talk about building assets and things.

Bouke285
10-18-2008, 04:20 PM
http://boards.polycount.net/showthread.php?t=53002

Huge thread very helpfull

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