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tom.hanks
07-06-2007, 05:02 PM
Anyone knows how to make a UV pass in Maya to use in a composite package?

rygoody
07-06-2007, 09:43 PM
plug a horizontal black to white gradient into the green channel on a surface shader
then plug a vertical black to white gradient into the red channel

put that surfaces shader on everything and render

floze
07-07-2007, 12:13 PM
http://forums.cgsociety.org/showthread.php?f=87&t=499319

..and while you're at it: yadda (http://www.albinoblacksheep.com/flash/posting.php)

tom.hanks
07-10-2007, 01:54 PM
Thanks you very much Guys IŽll try it.
:bounce:

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