View Full Version : WIP: female head
RaMaR 03-23-2003, 11:09 AM Hi everyone.
I am working on a female head. Currently, i am modelling it but i'd like to know your opionion about.
The model lack in ear (not completed), hole noise and chin...i can see proportional problems too :cry:
Any suggest? Here 3 renderings...
http://www.stelledanzanti.sm/3dworks/secondo render - front.jpg
http://www.stelledanzanti.sm/3dworks/secondo render - left.jpg
http://www.stelledanzanti.sm/3dworks/secondo render - perspective.jpg
Bye :wavey:
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MySpleen
03-23-2003, 02:12 PM
Hmmm, she looks a bit like winston churchill!
I think she needs a little more feminisation, but that depends on weather you are making an older or younger lady. I'd say the lips need to be thinner, the chin a little flatter at the bottom, the nose is a bit big, maybe the eyes could be bigger I'm not sure. The cheeks are too big for a younger lady, but I think you're going for older so they're ok but need to look more loose and saggy to create the age.
RaMaR
03-23-2003, 02:25 PM
Originally posted by MySpleen
Hmmm, she looks a bit like winston churchill!
I think she needs a little more feminisation, but that depends on weather you are making an older or younger lady. I'd say the lips need to be thinner, the chin a little flatter at the bottom, the nose is a bit big, maybe the eyes could be bigger I'm not sure. The cheeks are too big for a younger lady, but I think you're going for older so they're ok but need to look more loose and saggy to create the age.
Ooo thank's for the answer myspleen. She is a young lady, and i am going to follow your suggests ;).
I will post updates as soon as possible...
RaMaR
03-25-2003, 11:45 AM
Here a little update. Ears are still not modelled, however they will be covered by long hair.
C&C welcome :p
http://www.stelledanzanti.sm/3dworks/quarto%20render%20-%20front.jpg
http://www.stelledanzanti.sm/3dworks/quarto%20render%20-%20perspective.jpg
Angelus26
03-25-2003, 12:11 PM
The lady looks like a dude, dude!
The new picture is a step in the right direction though, but the nose is too big and bulgy, the jawline is pretty chubby as well, the cheekbones need to be higher, mouth needs to be wider.
Your best bet is looking at lots of reference photos and using them as background pic to model over. The human face is an extemely complex group of shapes, you'll need to observe it very closely to get it right.
RaMaR
03-25-2003, 04:53 PM
Originally posted by Angelus26
The lady looks like a dude, dude!
The new picture is a step in the right direction though, but the nose is too big and bulgy, the jawline is pretty chubby as well, the cheekbones need to be higher, mouth needs to be wider.
Your best bet is looking at lots of reference photos and using them as background pic to model over. The human face is an extemely complex group of shapes, you'll need to observe it very closely to get it right.
Yeah, i'll work on these elements...thank's for suggests Angelus :p
RaMaR
03-27-2003, 05:32 PM
I am still modelling, but i start to enjoy with uwmap and texture.
The ear is untouched cause, as i said, it will be covered by hair
http://www.stelledanzanti.sm/3dworks/text1%20-%20perspective.jpg
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