PDA

View Full Version : Rendered textures look kerazy!


Darken-R
07-05-2007, 03:39 PM
Hi guys,

Ive got a model with multiple UV sets that i need to render. Ive made sure all the textures are loaded in the hypershade. They appear fine on the model itself in real-time display. However when i render the mapping seems to have gone mental :/
Heres (http://tobywinder.com/2_pntera.jpg) a pic of the render.

Any help would be most appreciated

cheers

-Darken

Ash-Man
07-09-2007, 12:58 PM
try del history

bmcaff
07-09-2007, 01:56 PM
OK, I'm sure if this has changed in recent versions of maya but I believe MR does not support multiple uv maps per object. I had the same issue with a plane model previously. There was no workaround I could discover so I flattened the UVs to a single set and rethought my mapping.

CGTalk Moderation
07-09-2007, 01:56 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.