RockinAkin
03-23-2003, 01:36 AM
Hi All,
Just want to know if there is a way that I can have max render out the texture applied to an object after I've UVW unwrapped the object.
For instance, lets say I've UVW unwrapped a tepot primitive, and applied a "noise" map to the diffuse channel of the material applied to the object.
How can I have max render out UVW map template with the applied mapped diffuse material over it?
Thanks,
-DivideByZero-
Just want to know if there is a way that I can have max render out the texture applied to an object after I've UVW unwrapped the object.
For instance, lets say I've UVW unwrapped a tepot primitive, and applied a "noise" map to the diffuse channel of the material applied to the object.
How can I have max render out UVW map template with the applied mapped diffuse material over it?
Thanks,
-DivideByZero-
