View Full Version : Why tex with gammaCorrect node dosent looks correct ?
hey
I try to render a scene with the mia_exposure (gamma 1.8) but the textures
dont looks good even if i connect a gammaCorrect node and put value of .455 to all.
why is that ?
Thanks
sorry for my english
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Olegr
07-05-2007, 10:17 AM
If you correct with 0.455 you correct it to 2.2 gamma, not 1.8.
Lamster
07-05-2007, 10:26 AM
1/1.8 = 0.556
Try that instead. It should look correct.
Terence
1/1.8 = 0.556
Try that instead. It should look correct.
Terence
thanks, but it's still too white :D
Sphere♥
07-05-2007, 11:47 PM
edit: nevermind, I'm confused. :shrug:
smaragden
07-06-2007, 09:01 AM
try lowering your specularity and/or reflectivity.
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