ninjacore
03-22-2003, 10:57 PM
a project for university.
i'm having some serious renders with this badboy. this image was rendered at 800x480 and took 20 MINUTES!
heres the stats..
670,000 polys (oh god)
22 lights (standard)
volumtric lighting effect with low density, and noise. (which u can only see if the camera is level with the floor!?!?!)
the main problem is with the tanks, they seem to be needing a lot of render time and the amount of lights seems to affect it even more.
suggestions welcome. (and i know the tank camo repeats itself....)
i'm having some serious renders with this badboy. this image was rendered at 800x480 and took 20 MINUTES!
heres the stats..
670,000 polys (oh god)
22 lights (standard)
volumtric lighting effect with low density, and noise. (which u can only see if the camera is level with the floor!?!?!)
the main problem is with the tanks, they seem to be needing a lot of render time and the amount of lights seems to affect it even more.
suggestions welcome. (and i know the tank camo repeats itself....)
