pmoreira
07-03-2007, 05:29 PM
Hi,
I have recently been asked to put together a pre-viz for an ad agency (which is great) which involves a little dude (bar of soap) as the main character. My task is to animate the little guy dancing around the bath tub, moon walking, back spinning, slipping & sliding etc for the pitch. However, I am finding it awfully difficult, not being a rigger by nature, to rig this little guy.
My challenge: Though the character does not have any limbs, I need to provide characteristics you would find in a human (legs, arms, head and torso) in the animation sequence of him dancing though keeping true to the model of the bar of soap.
My progress: (crash and burn) I have created a rudimentary rig and have simply done a soft bind to the model, but am getting poor flexibility in the model i.e deforming “yukiness” on the legs and arm areas when I’m animating a step or stretch. I know IK’s can help in nice follow through when animating legs and arms however, my attempt at that has resulted in further “yukiness” and find myself not knowing what to do with it all.
http://patrickpmoreira.googlepages.com/soap.gif
My plea: I know this is a real newbie post and probably not worth a Riggers time to look at however, I have tried finding a tut that provides rigging such a character to no avail. I’m finding that this is a kind of a unique case, (I think) a non-biped that needs to act out a bipeds animation - I was hoping some of you guys who respond to all the great posts could help me out in any way.
Any help would be most gratifyingly and humbly appreciated!
P.S – I know you’re asking yourself: If you can’t rig a character to save your life why are you taking on such a task – are you thick in the head? Answer is Yes, I am thick in the head, so I have been told but that aside I was part of a team of 2 (1. modeller/ lighter & 2. Rigger/ Animator) and now I am a team of one, guess which one left?
:sad:
Thanks in advance.
Pat
I have recently been asked to put together a pre-viz for an ad agency (which is great) which involves a little dude (bar of soap) as the main character. My task is to animate the little guy dancing around the bath tub, moon walking, back spinning, slipping & sliding etc for the pitch. However, I am finding it awfully difficult, not being a rigger by nature, to rig this little guy.
My challenge: Though the character does not have any limbs, I need to provide characteristics you would find in a human (legs, arms, head and torso) in the animation sequence of him dancing though keeping true to the model of the bar of soap.
My progress: (crash and burn) I have created a rudimentary rig and have simply done a soft bind to the model, but am getting poor flexibility in the model i.e deforming “yukiness” on the legs and arm areas when I’m animating a step or stretch. I know IK’s can help in nice follow through when animating legs and arms however, my attempt at that has resulted in further “yukiness” and find myself not knowing what to do with it all.
http://patrickpmoreira.googlepages.com/soap.gif
My plea: I know this is a real newbie post and probably not worth a Riggers time to look at however, I have tried finding a tut that provides rigging such a character to no avail. I’m finding that this is a kind of a unique case, (I think) a non-biped that needs to act out a bipeds animation - I was hoping some of you guys who respond to all the great posts could help me out in any way.
Any help would be most gratifyingly and humbly appreciated!
P.S – I know you’re asking yourself: If you can’t rig a character to save your life why are you taking on such a task – are you thick in the head? Answer is Yes, I am thick in the head, so I have been told but that aside I was part of a team of 2 (1. modeller/ lighter & 2. Rigger/ Animator) and now I am a team of one, guess which one left?
:sad:
Thanks in advance.
Pat
