View Full Version : Head Study: Ville Valo
gnarlycranium 03-22-2003, 11:04 AM Poly modeling, MAX 4.2, no plugins.
I started this thing a while ago, and it's just been kinda puttering around in the back of my hard drive, so I figured I may as well bring it into the light.
In my efforts to make a better head mesh, I found myself starting over again from scratch. I was just playing around with trying to make a model for a friend of mine, who's a fan of the band HIM-- this Ville Valo dood is the lead singer, and quite an odd fellow he is at that. ;)
Front Reference Image (http://www.logrhythms.com/Leah/VVrefF01.jpg)
Perspective Reference Image (http://www.logrhythms.com/Leah/VVrefP01.jpg)
Anyhow, after about six hours I'd made a new face mesh and attached it to the skull/neck mesh I had from my Hayden Christensen model, and this is what I ended up with.
http://www.logrhythms.com/Leah/VVh02.jpg
I also did a test of some lofted hair-- another 4 hours, I think-- and I was shocked at how good the result came out. Now I just have to figure out how to cover his whole head with layers of this stuff! Am I crazy, or is long hair actually EASIER than short?
http://www.logrhythms.com/Leah/VVhair01.jpg
And here's the wire. I need to clean up the jaw a little bit, but apart from that I'm quite happy-- no spiral around the eye! Yay!
http://www.logrhythms.com/Leah/VVwire01b.jpg
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Colin de bink
03-22-2003, 12:08 PM
nice head
I love his eyes man :buttrock:
the hair is very cool too.
but I dont think he is very recognizeble(?) as the guy on your ref images
...still great tough
w00t! Gnarly working on a new head! :bounce: :bounce:
funnydoodle
03-22-2003, 12:57 PM
cool i like the eye's texture too
gnarlycranium
03-22-2003, 01:38 PM
Thanks a bunch guys!!
I can't completely claim the eye texture yet, I used one of Julian_J's iris map downloads for bump mapping and a color mask-- without a tablet I can't paint my own yet. I mean, I could try, but nobody would ever see the result because I'd end up so frustrated with my mouse I'd try to EAT it and CHOKE and DIE!
So, it'll be a while before I can texture this thing... but I can slap the front view reference pic on there to try to give you a better idea of what it's supposed to look like.
http://www.logrhythms.com/Leah/VVh04.jpg
This photo also shows the hairstyle I'm trying to make.
http://www.logrhythms.com/Leah/VV09.jpg
Say it looks at least a LITTLE bit like him..... OR THE ROOTBEER GETS IT!
http://www.logrhythms.com/Leah/VVrootbeer.jpg
urgaffel
03-22-2003, 01:53 PM
Damn gnarly, you're getting fast on them heads :) It's looking pretty good, but not quite like Ville. Not sure what to do about it though, creating a digital likeness is hard as fcuk...
The chin looks a little more rounded than his, and the nose a little more triangular.. er... I think. It's hard to tell. Maybe just ignore what I'm saying :)
Oh yeah, for hair, why don't you use the hairtut poste in the subD thread?
gnarlycranium
03-22-2003, 01:57 PM
Yeah, the chin is tough-- since I was dumb enough to pick a front view ref where it's covered up. Definitely seeing what you mean-- it needs to be wider and more angled. I also think I'm going to need to refine the mesh a little more around the nose. It's definitely going to be harder to get some help on this one than the Hayden Christensen one, since hardly anybody is going to be familiar with this face.
And since when is there a hair tut in the SubD thread?? Last I knew they were still discussing holes!! :curious: Geez, I must be falling behind...
Hexodam
03-22-2003, 03:06 PM
cant belive I'm not going to say this is awsome :P
could we get a front and side view without the head, from the perspective side his chin seems a bit thin, though I'm not sure. Sure as hell beats anything I could do :p
KingMob
03-22-2003, 03:11 PM
yeah a little work on the chin and such and hes looking VERY much like that finish feller.
good work gnarly way to go!
gnarlycranium
03-22-2003, 03:45 PM
Originally posted by Hexodam
cant belive I'm not going to say this is awsome :P
Well if it ain't... what's wrong with it, man?? Now I'm all confused! Don't you care about the rootbeer?!!
Here's the front ref, as linked above....
Front Reference Pic (http://www.logrhythms.com/Leah/VVrefF01.jpg)
and
Profile Reference Pic (http://www.logrhythms.com/Leah/VVrefS01.jpg)
KingMob-- The chin will be conquered forsooth! Yeargh!
JasonA
03-22-2003, 08:05 PM
Looks pretty darn close to me! nice work, and very fast too, cool job on the hair, is that just a lofted surface with a texture/transparency on it? Anyways, coming along nicely! :thumbsup:
The only crits that I noticed is that your nose should be a little wider at the wings, and considerably wider going up to the bridge. also a bit more space needed between mouth and chin, and the jawline should have less vidible bump, it it should be more a firm jaw. I've doodled on the pic below
http://home.attbi.com/~prwsjl/sugg.gif
Looking forward for more updates ;)
Originally posted by Gnarly Cranium
Now I'm all confused!
Aww dun worry,
anywayz!! just to keep ya motivated, I propose the new Gnarly WIP emoticon!!!
http://users.bigpond.net.au/sequel/gnarly_WIP.gif
gnarlycranium
03-23-2003, 08:29 AM
JasonA-- ahhhhh, now THAT'S what I'm talkin about! Scribbles and comments! Yes!! :cool: I'm going to try to work on that stuff tonight... I just have one question-- what do you mean by 'chin should have less visible bump'? What kind of bump? Where? :curious:
Originally posted by ceql
http://users.bigpond.net.au/sequel/gnarly_WIP.gif
OMG!!! That is the coolest thing EVER!!!! :eek: Gimme!!!
FallenSwordsman
03-23-2003, 09:18 AM
Well Gnarly, you're still using about a b'zillion less polys than I would normally use! But that's probably not a bad thing for you - probably means I just use a b'zillion polys too many.
Okay comments: Hmmmm - I think the little dip between the middle of the top lip and the bottom of the nose needs to be slightly less wide. I can't tell whether it needs to be slightly deeper from here because of the way its lit - it might be perfectly okay for depth so I'll leave that for now.
Presumably the texture is still a WIP - the whites of the eyes look too white and too clean - stick a few veins across it.
The middle of the tip of the nose seems to be a bit too angular as well, but that might be to do with your seam down the middle.
Hopefully Sasquatch will turn up soon enuff - he's usually a good one for spotting frustrating details that nobody else can see!
Looking good though - :applause:
Hexodam
03-23-2003, 01:19 PM
Originally posted by Gnarly Cranium
[B]Well if it ain't... what's wrong with it, man?? Now I'm all confused! Don't you care about the rootbeer?!!
like I said the chin.... too thin compared to the ref :P
and could we get a front and side view of the model :)
Still 10000(insert some amount of zeroes)x times better than I could do :applause:
Originally posted by Gnarly Cranium
OMG!!! That is the coolest thing EVER!!!! :eek: Gimme!!!
w00t! hooray! :bounce: :love: :bounce:
hmmm hey!! where's our update? :p :p
gnarlycranium
03-23-2003, 01:24 PM
Why do I need a bazillion more polys? I'd just drive myself crazy trying to move em all!!
I'll probably be adding a row to his nose, and hence down around the mouth... and I'll definitely be adding some creases under his eyes, and fixing his jawline... maybe some more detail to the brows too-- but that's about it as far as mesh changes go.
I just fixed the mouth-dip thing you mentioned, and you're right about the seam-sharpness of the nose.
As for the eyes-- the white part is definitely still a WIP, it's got some veins but they're just gradient ramp noise.
Here's a shot of the eyeball itself, since people seem pleased with that... heck, I love eyeballs! :D
The one on the left is mapped with Julian_J's texture with no alterations.
The one on the right is the color gradient I masked into it to get the eyes the color I wanted.
The one in the middle is the result!
http://www.logrhythms.com/Leah/HazelTest3.jpg
*edit* and ceql, I'll be updating a bit AFTER I get back from Denny's! I MUST FEED!
JasonA
03-23-2003, 05:31 PM
Originally posted by Gnarly Cranium
...what do you mean by 'chin should have less visible bump'? What kind of bump? Where? :curious:
I drew over it in the pic I had linked. note the two lins I drew saying less chin bump. In the pic you had earlier, it seemed like the jawline behind the chin actually curved slightly inwards before getting to the end of the jaw. So it makes his jawline look more slender and less 'firm'. or in other words, makes the chin look like it sticks out a bit. Look on either side just behind the chin on the ref pic in the corner. Seems like that edge should almost be straight as it approaches the rear of the jaw. This creates the firm jaw look. its hard to explain, hope I'm making sense.
Still overall your model is excellent. I think you have most of the likeness down, way better than I could! your model almost looks like an adolescent version of the real guy, with only a few tweaks need for the added maturity look. great job!
gnarlycranium
03-23-2003, 05:48 PM
Ah yes, seeing what you mean now... I've been wrestling with the chin for a while today, it's better than it was but that 'bump' problem you describe is still there. It will take me a while longer to figure out how to make the right shape.
I know exactly what you mean about the age!! The model DOES look like a younger him, and I can't figure out why! Argh!
In other news... here's a bit of an update, changed the nose and chin and mouth, and added creases under the eyes. Speaking of the eyes, I need to make the irises smaller. Ah well. If it's not one thing it's something else! :rolleyes:
Front and side views, as requested. :thumbsup:
http://www.logrhythms.com/Leah/VVF05.jpg
http://www.logrhythms.com/Leah/VVS05.jpg
KingMob
03-23-2003, 05:53 PM
yeah that chin is 100% better
I am really impressed so far...neat eyes to.
uh..like I said make the temples less round and such...keep at it, it's rockin'!
JasonA
03-23-2003, 06:20 PM
Originally posted by Gnarly Cranium
I know exactly what you mean about the age!! The model DOES look like a younger him, and I can't figure out why! Argh!
I think I can see why. I didn't look at the first front ref pic, only the other ones you had posted inline. Anyways, there is some serious age appeance differences between some of your reference images :p That first front ref pic shows him in what looks like mid to late teens, and the other ref pics look like mid to late 20's perhaps? Well, who knows maybe he just went to too many harsh parties.. heh, anyways I think you should just go with the more adult looking version as stick with those pics..
on that note, you changes do look considerable better. I'm thinkin that the nose could still be just a tad wider. The changes to the chin are also much better! but I think there should be more space between the bottom lip and the bottom of his chin.
Coming together nicely!
Cool work on the head Gnarly:)
It's quite hard to critique, but I think the nose tip of your head needs to be pinched in a bit like your guy's front ref pic.:thumbsup:
Hexodam
03-23-2003, 07:47 PM
thaaats it :D the chin looks so much better now
love the eye texture:buttrock:
Ville Valo, my fellow countryman from a love metal band called HIM. Their new album Love Metal is released very soon.
:beer:
Small Finnish Dictionary:
Ville=just a name like William or so
Valo=light
psumo
04-22-2003, 09:59 PM
looks like micheal jackson!
Steveyola
04-22-2003, 10:24 PM
Looking good.Not easy to do,but you are doing real well.:thumbsup:
gnarlycranium
04-23-2003, 01:30 AM
Originally posted by psumo
looks like micheal jackson!
:eek: *GASP cough cough choke die* good lord! I've created a monster!! All my efforts to waste and depravity! AAAIGH! :scream:
hypercube
04-23-2003, 01:47 AM
I think it only looks like michael jackson because they both have big manufacturing seams running down the middle of their head :p
The model is looking very nice tho..I think the idea of making a younger version is kinda cool actually..like the cg young james brown that was done..etc. :thumbsup:
I really dig the eye texture as well, but you're right about the irises needing to be a little smaller.
P.S. Maybe that would be a good addition to your malformed head thread, the giant-seam-from-instanced-halves thing REALLY bugs me on head and body WIPs. Sometimes it even makes it hard to tell what they really look like or if there are any issues that will be there when welded. Oh well. Rant rant rant. :rolleyes: :D
gnarlycranium
04-23-2003, 02:13 AM
Originally posted by hypercube
I think it only looks like michael jackson because they both have big manufacturing seams running down the middle of their head :p
Oooh, good point. That and the total lack of pores or eyebrows. ;)
As for getting rid of it... well, it's just one more niggling pain in the butt to deal with between renderings. I didn't figure anybody much cared. Spose I shall have to remedy that. :shrug:
hypercube
04-23-2003, 02:24 AM
Yeah it's sooo not a big deal, it's probably just me :) I think I'm just kinda happier with the way LW works in symmetry mode, though that adds its own issues.
Definitely true on the eyebrows and pores..at least he's got a whole nose though! And skin tone :D
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