godolinium
07-02-2007, 08:34 PM
I was wondering if anyone could lend some insight to how to create a chain of joints that when rotate create a wave action but that also updates life in the UI without setting keyframes in the timeline as seen in the behind the scenes footage of the awsome short film burning safari.
http://www.burningsafari.com/MakingDeLaTaille.htm
The part im refering to is about 1/5 the way through on the palm frond.
Using expresions I can create this effect by sampling the rotation of each successive joint from it parents earlier value but this requires keyframing. Im keen to know what's causing the rig seen above to update live.
Anytime I write any mel that tries to examine whether the cntrl is being rotated up or down I get franetic jiggling in my joint chain. That said from my understanding letting Maya know which direction the cntrl is being rotated would be intergral to making this work... yes?
If anyone can help I would really apreciate it
Ta
T
http://www.burningsafari.com/MakingDeLaTaille.htm
The part im refering to is about 1/5 the way through on the palm frond.
Using expresions I can create this effect by sampling the rotation of each successive joint from it parents earlier value but this requires keyframing. Im keen to know what's causing the rig seen above to update live.
Anytime I write any mel that tries to examine whether the cntrl is being rotated up or down I get franetic jiggling in my joint chain. That said from my understanding letting Maya know which direction the cntrl is being rotated would be intergral to making this work... yes?
If anyone can help I would really apreciate it
Ta
T
