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View Full Version : Texture fade/Grow


DigiVis
07-02-2007, 03:17 AM
Hello, I am doing sort of a show real for my company I am wanting to start up in little old Christchurch, NZ.
But im a little new to some things in 3D Studio Max, I am wanting to have my materials sort of take over a object.
Atm the object is gray and lets say I want it to be glass, instead of just doing a fade or blend between the 2 materials I want it to be like a virus and just randomly the glass take over the grey or travel up from the bottom to the top of the object.

Can anyone help me with this?

Would be very very appriciated.

Thank you


Caleb

Cameo
07-06-2007, 11:08 AM
Hmm Im nto sure but you might be able to animate an alpha in a layered texture/shader to get that effect but I fear you wouldnt have a great deal of control. Perhaps better to render out the object with each material seperately and then worry about the growth or transition in post where you could roto the virus effect or whatever.

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