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krzlesniewski
06-30-2007, 11:27 PM
I'm using 3d max, and I've got a problem with material which in diffuse have got noise material.. All geometry which wasn't made in max, but was imported from files made in some else programthe material on it renders like a dirt.. On everything else ( geometry modeled in max) the material renders correctly..How can I repair the not max geometry to render correctly?

Marcel
07-01-2007, 12:44 AM
It could be that the scaling for the object is wrong, try to do a 'Reset XForm' (under the utilities->more Tab if I am correct).

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07-01-2007, 12:44 AM
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