CKPinson
06-29-2007, 03:40 PM
If I cut my textured model in half and instance it with the textures and all then reattach the halves will this save on PC performance and Render time??? I know it'd save time on tweaking the UV texture... I'm starting to use RoadKill to unwrap because I find it does a real nice 2D spread (haven't yet textured that UV though so I'll let you know how it works at that point) since I'm having difficulty piecing together my pieces of UV-
