PDA

View Full Version : Strange Behavior (Animation) Entry: Javier Villafruela Vicario


fruela
06-28-2007, 06:07 PM
Javier Villafruela Vicario is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=13017)

Latest Update: Final Render: Seven deadly sins
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195149713_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4777256#post4777256)

fruela
06-28-2007, 06:13 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1183054404_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1183054404_large.jpg)

I personally would prefer not to comment the subject of this work. I think it is wrong to assume that there is a unique way of understanding the meaning of a painting, a poem, a musical piece, and so on. By the way I do think everyone can see the same work in a personal different way, and all of them are as good as those from other people (including the one from the artist of the work himself). In fact it is true that at the moment of the creation of any work, the artist has surely a specific idea in mind that associates with. But sometimes he cannot transmit his idea in a clear and obvious way, so that the original idea remains just unnoticed.
Anyway you can just have a look at the image and stop reading the post, and you can come back later any time you wish to, if you want to continue reading it.

Nevertheless I would like to give you an idea about who the actors of this escene are. A blond man and an ugly big rat. That's all. The great rat has dressed up as a good-looking woman. The title is "The Rag Doll". One of this scene's obvious themes is that it is more important what a person is than what he/she pretends to be.
Right now I am not going to say anything else about the subject of this scene, I prefer not to. I will possibly explain something else once I have finished this work.
The actors position is based on Gustav Klimt's work "The Kiss".

Finally I would like to add that I really do appreciate having the opportunity of this great contest offered by Cg. And for all of you who are reading this right now, I wish you a great time by watching my work. So enjoy it!

lemasterjg
06-28-2007, 08:59 PM
I agree that its up to the viewer to come up with there own interpretation of the work, but I’m a bit confused about the content. Hopefully it will become clearer as it gets closer to the finished project. Good luck.

iadagraca
06-28-2007, 10:41 PM
oh i get it, theres a moral in this right? the rat desguised as the woman is preying on the man right? and the man is taking the so called womans beauty in account rather than what she realy is? and that would lead to the moral, right?

and i get what you mean...i hate describing my own work cause i can't ever do it right...normaly i'm bad with words...

fruela
07-12-2007, 10:49 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237352_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237352_large.jpg)

Head of the rat

fruela
07-12-2007, 10:51 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237469_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237469_large.jpg)

Head of the rat

fruela
07-12-2007, 10:54 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237695_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237695_large.jpg)

Head of the rat

fruela
07-12-2007, 10:57 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237834_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237834_large.jpg)

Head of the rat

fruela
07-12-2007, 10:59 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237960_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184237960_large.jpg)

Head of the rat

fruela
07-12-2007, 11:00 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238046_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238046_large.jpg)

Head of the rat

fruela
07-12-2007, 11:02 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238124_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238124_large.jpg)

Head of the rat

fruela
07-12-2007, 11:03 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238211_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238211_large.jpg)

Head of the rat

fruela
07-12-2007, 11:05 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238306_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238306_large.jpg)

Head of the rat

fruela
07-12-2007, 11:06 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238395_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238395_large.jpg)

Head of the rat

fruela
07-12-2007, 11:08 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238504_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238504_large.jpg)

Head of the rat

fruela
07-12-2007, 11:10 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238603_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238603_large.jpg)

Head of the rat

fruela
07-12-2007, 11:12 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238728_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238728_large.jpg)

Head of the rat

fruela
07-12-2007, 11:14 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238850_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184238850_large.jpg)

Head of the rat

fruela
07-12-2007, 11:17 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239063_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239063_large.jpg)

Head of the rat

fruela
07-12-2007, 11:19 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239154_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239154_large.jpg)

Head of the rat

Sandpiper
07-12-2007, 11:21 AM
that's great modeling man! Is it going to be a skinless rat?? There's so much mystery already!! :)

fruela
07-12-2007, 11:24 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239472_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1184239472_large.jpg)

I believe that sometimes it can be useful to consider an artist work (Painting, Literature, Music) as a salad. All the ingredients must fit harmoniously the ones with the others in a final product that surpass the ingredients. It is very important to insist on remembering that we never must put noneatable ingredients, repugnant ingredients that evoke disgust, because that salad would be nauseous and give stomach ache. There are ingredients, like vinegar or salt that taken alone can have a disagreeable flavor, but however they are essential to obtain a good salad. There are other elements that simply make bulk, for instance the lettuce, that it is quite insipid. The oil changes the texture of the salad transforming it into a smelly and smooth substance. It is also that it harnesses the flavors. My favorites are the pieces of crab. There are few in a salad but they are very tasty.

You eat an artist work in the same way as a salad, but you do not eat it with the mouth, but by the ear or by the eye. For example, the work that I present here, can be a little surprising; but if it is analyzed with thoroughness your can easily see the separately ingredients of a salad. For example, the head of the rat that I have made transmits a very hard and disagreeable impression. To avoid that the work transmit a disagreeable impression of ugliness, you can make two things:

a) one is to put a very small dose, as if it were salt. If you make a mistake and you exceed with the salt, the salad will be so salty that it will be noneatable,

b) the other one it would be to add a so incredible element of beauty, a so tasty ingredient, as the girl of the ragdoll, or the crab in a salad. In this way you can put so many rats as you want in the picture, without fear to put too much salt. Concretely this is the solution that I have chosen and I must say that I am not going to put only one rat (as I first thought) I going to put SEVEN little rats.

The software that I have used for the skull of the rat are:
wings 3d (low poly), blender (UV mapping, blenderman and high poly), renderer (3delight).

For me it is hard to use these apps because I have more experience with zbrush, maya and mentalray. For example, I am new in 3delight and I have to read a lot to do things that for me are very easy in mental ray. About Blender if you use nice alpha brushes you can get very good results. For the moment I will use these three free softwares.

I use ZB in this model only in the last subdivision level, to delete imperfections of the geometry, with the rake smooth). But the major part of the high geometry was done with Blender.

fruela
07-12-2007, 11:29 AM
Sandpiper thanks for you post. In a first time I was thinking to do a relative normal fur rat. But when I found references photos of the rat skull I change my mind and decide to do a mummy like rat. Now I am doing the "skin/muscle" and the ears. The rats will be really ugly. They will represent "bad things".

alvin-cgi
07-12-2007, 11:42 AM
This is surly very nice model indeed, is ZB?:scream:

fruela
07-12-2007, 12:47 PM
alvin-cgi you are right. The major part was done with blender but I use ZBrush3 rake tools in the last subdivision level.

gpepper
07-12-2007, 01:40 PM
:eek: Woo ! Nice work man !
I'm speechless now...

aurora
07-12-2007, 08:11 PM
major sweet skull. I'm assuming this is not your first time doing something like, the skull that is. You woulden't happen to have done paleo work in the past have you? If not concider it you have some mad skills!

fruela
07-13-2007, 08:40 AM
Aurora you are right. In the past I have tried sometimes to do a decent human skull, but this is my first rat skull.

Zethriel
07-13-2007, 06:55 PM
Love this skull.Really good job.

fruela
10-15-2007, 04:31 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1192465909_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1192465909_large.jpg)

Ragdoll - Head of FRUELA

fruela
10-15-2007, 04:33 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1192465995_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1192465995_large.jpg)

Ragdoll - Head of FRUELA

overcontrast
10-16-2007, 02:55 PM
hey the head models are looking very good brother... btw r u really a doctor?

fruela
10-17-2007, 09:51 AM
overcontrast: I got my Medical Degree at the University of Barcelona (Spain) and I've been a regular collaborator in two Departments: Human Anatomy and Medical Genetics.

Thanks for your comments about my face. Theoretically it consists of a self portrait. First of all I thought about representing the face of a French Fashion designer I like very much ... but I was scared about the image rights and that's why I decided to represent my own face instead.

Nennad
10-17-2007, 09:46 PM
Hey, the level of realism is here fantastic! You should really try to push tis artwork to highly-demanding realistic illustration business - in fact it would be strange that you are not already in it!

I have small question/possible crit about mans skin (cheeks). It looks little bit rough as it was influenced by that skin disease that i cannot translate to english. Itentionally, or not? (looks a bit like animal leather).

And wow skull (human) looks very realistic!... one of the hardest thing to get it proper in micro-details... and it seems that you did it.

fruela
10-22-2007, 02:07 PM
I have small question/possible crit about mans skin (cheeks). It looks little bit rough as it was influenced by that skin disease that i cannot translate to english. Itentionally, or not? (looks a bit like animal leather).

It could be smallpox, for example. Abraham Lincoln and Joseph Stalin were scarred by this disease. But I don't have these scars in my face. Thank you very much for you nice comments.

fruela
10-27-2007, 05:30 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193506246_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193506246_large.jpg)

I have completed the model and rigging of the rat. This render doesn't show the hands and the feet. It is only a fast render to show my progress. I render the model with only 3 or 4 subdivisions, but the real levels of sudivision are 7 or 8.

fruela
10-29-2007, 03:05 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670352_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670352_large.jpg)

Ragdoll - Rat Level 1

fruela
10-29-2007, 03:07 PM
Default pose of the rat. Level 1 of subdivision

fruela
10-29-2007, 03:09 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670544_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670544_large.jpg)

Ragdoll - Seven deadly sins

fruela
10-29-2007, 03:10 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670645_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670645_large.jpg)

Ragdoll - Seven deadly sins

fruela
10-29-2007, 03:13 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670811_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1193670811_large.jpg)

Ragdoll - Seven deadly sins

fruela
10-29-2007, 03:17 PM
3D previsualization with parquet shader and occlusion.

fruela
10-29-2007, 03:17 PM
In july I thought to create only one rat with woman clothes (ragdoll) with its lover. Later I thought to create seven rats "the seven capital sins". The "woman" rat will be the lust. Now I have thought to only create the seven rats (and others) and delete the man and the woman, for time questions.

Nennad
10-29-2007, 08:06 PM
Hey, rats are looking perfect, and frightening! Decision to multiply them and put them in different poses is great. It would be super if you can (now when they extended time) animate them to behave in some way to represent behavior for every sin, swarming around... it would look very terrifying!

ysvry
10-31-2007, 10:47 PM
great modeling work, pitty you drop the woman I was looking forward to seeing how you would model her. good luck with your entry.

pierzak
11-01-2007, 10:44 AM
I like your skeletones. It is a good piece of modeling.

fruela
11-12-2007, 08:23 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859307_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859307_large.jpg)

Golden Ratio

fruela
11-12-2007, 08:26 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859560_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859560_large.jpg)

Golden Ratio

fruela
11-12-2007, 08:28 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859688_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859688_large.jpg)

shading

fruela
11-12-2007, 08:29 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859796_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1194859796_large.jpg)

shading

overcontrast
11-12-2007, 05:39 PM
theres some very nice modeling and shading job doc!! all the best!!

Nennad
11-14-2007, 09:52 PM
WOW... this work is.... frighteningly good!

You would be also great for the horror movies artist! :scream: Well done!

fruela
11-15-2007, 10:58 AM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195127909_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195127909_large.jpg)

Inspiration. This is only an interpretation of this picture. I am sure that this not was the rembrandt's intention. It is only an interpretation. I am sure that that persons were very nice... Only one possible nterpretation.

fruela
11-15-2007, 12:04 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195131868_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195131868_large.jpg)

Acidia eaten by gula. All the rats are skeletons, therefore all are alive. In this case this rat is alive. But it does not move because itIt is still alive but it does not move because it does not want to move. It is acidia.

fruela
11-15-2007, 12:17 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195132575_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195132575_large.jpg)

Avaritia: it is stolen the teeth of other "acidia" rat. Avaritia has a complete set of teeth, but it wants more. If you see the floor you can see dark and light wood squares. That floor represents a chessboard. And the chessboard means that in that moment they are in war. "Superbia" directs the rat company. Avaritia is a thief, it try to take advantage of any s11tuation.

Nemesix
11-15-2007, 12:17 PM
I'm speechless! You models go beyond words, you have a great work here. Congratulations for it! Best of the lucks! ¡Buena Suerte!

fruela
11-15-2007, 12:20 PM
Nemesix: my parents were born in Burgos.

fruela
11-15-2007, 12:30 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195133017_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195133017_large.jpg)

Victim: In all the wars are victims. In this case this rat is attaken by "Ira". "Victim" wants to eat or steal "acidia eaten by gula".

fruela
11-15-2007, 12:30 PM
repeated image

fruela
11-15-2007, 12:30 PM
repeated image, sorry.

r1-381
11-15-2007, 12:31 PM
yeah, this is some cool stuff. the concept behind makes my small brain hurt!

fruela
11-15-2007, 12:36 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195133814_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195133814_large.jpg)

Gula eaten a femur from another rat.

fruela
11-15-2007, 12:43 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134229_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134229_large.jpg)

Invidia: This is my favorite.
Invidia with its tail wants to make fall Superbia to the ground, and attack it. If superbia disappears. Invidia will be the boss.
At first Invidia it was going to hold a mirror so that superbia can see invidia as one rat similar to it, but render will be too slow...

fruela
11-15-2007, 12:46 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134374_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134374_large.jpg)

Ira attack the victim. Why? Perhaps it matters... it is only a bad rat.

fruela
11-15-2007, 12:50 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134600_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134600_large.jpg)

Luxuria: I can choose another pose. But I don't want to be too much explicit. Ugly render?? Well it is the DOF.

fruela
11-15-2007, 12:55 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134929_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195134929_large.jpg)

The boss. Which is the sensation that produces the first look of his face? Displeasure. It does not love the life. It is indicating with the left hand where the others rat must go to attack. In the chessboard represents the king.

fruela
11-15-2007, 01:04 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195135293_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195135293_large.jpg)

What?? Why I put this rat here? It is not bad to to make an effort to try to find something valuable. I put this here because in all the "bad" persons always there something good.

fruela
11-15-2007, 03:17 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195143443_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195143443_large.jpg)

golden ratio composition

fruela
11-15-2007, 03:38 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195144676_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195144676_large.jpg)

Only final render

fruela
11-15-2007, 05:01 PM
http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195149713_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/13017/13017_1195149713_large.jpg)

Software: Blender,Blenderman,GIMP,Houdini,Renderman,Wings3D,ZBrush,xnview

My final scene is based on a different point of view of the famous
panting of Rembrand, Night-watch. That point of view consists of
adjudging a capital sin to the most representative actors of the
picture. Each actor is represented by a rat skeleton. In the forum I
have explained which sin represents each rat in detail.

I will post an high resolution render (about 4000px)in
www.villafruela.com (http://www.villafruela.com) very soon. And I am thinking to do a short film
(Ragdoll) with this rats and the woman that never created.

Some details about the model. I have rigging approx. 208 bones (you must to think that I count the repeted bones). Each bone I have modelled with 7/8 levels of subdivision.

The render has been done with groups of pieces. Because the computer that I have used does not render sow high level of memory.
Thanks to everybody that followed this thread. In special to npantic.

Special thanks to Pixologic to have done a so powerful modeler, to
3Delight, the houdini/blender/3delight forum community.

This work is dedicated to my mother.

This is my video turn table of the rat skeleton. I want to show the 3D nature of the rat and some details that in the images you can see.

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=84947)

fruela
11-15-2007, 06:24 PM
It would be super if you can (now when they extended time) animate them to behave in some way to represent behavior for every sin, swarming around... it would look very terrifying!

Thanks for you always nice commentaries. About the animation I will do when I have done the woman. Not now. Perhaps to january. About the story I begin with and concept-sketch incompleted. And really it doesn't have enough sense. But now with the new concept-sketch. I think that it is possible to understand the ideas. The animation in my case. In my actual concept sketch only will have use for the eyes, for see something nice. But I think that it will not contribute much to the idea. Sometimes you can capture the concrete pose and you don't have to do the timeline animation. For example, Judith cutting the Holofernes head. But , anyway, I have decided to do the animation. But with other story. In the future. And with the rats and others characters.

Trickz
11-15-2007, 07:21 PM
Very nice Javier, you have a very unique style. Obviously very influenced by classical painting. The mood and quality of the render is great, I like the depth of field :) Good luck

fruela
11-16-2007, 04:12 AM
Obviously very influenced by classical painting.

You are right. I like Renaissance and Baroque painters (Tiziano, DaVinci, Rubens,Rembrandt, etc). And I like to paint oil paintings as a hobby.

fruela
11-16-2007, 07:32 AM
If you want you can see in www.villafruela.com (http://www.villafruela.com) an high resolution image of my final render.

Nemesix
11-16-2007, 10:02 AM
Ha what a casuality *grins*

I visited your site and see the full render, is very impressive, and full of rich details. Well done! Buena suerte!

gpepper
11-16-2007, 11:39 AM
THE RENDER IS AMAZING ! Blender + renderman ? Ok, I have to look at this.

fruela
11-16-2007, 02:08 PM
THE RENDER IS AMAZING ! Blender + renderman ? Ok, I have to look at this.

Well, renderman is amazing. In Blender you will need a plugin to export to renderman, for example, blenderman. About the renderman, there are a lot of renderman renderers. The most famous is PIXAR prman (commercial). But there are other free like aqsis, pixie or 3delight. I have choose 3delight. To create shaders you can use shaderman. Good luck.

dubbilan
11-17-2007, 04:13 AM
Frightingly realistic!
There's a few things with the highlight areas where it looks a bit cg at times, but most of the time it's damn hard to tell!
Great job on that...
Good luck!

Nennad
11-17-2007, 05:16 PM
Hey, this is amazing, you spreac the terror both with the dark and frightening mood with rat skeletons, and with incredible level of realism. And the fact that you are doctor in the same time :twisted: :twisted: :eek: :) !!!

Pitty that there is no animation of rats, it would give me "pleasurable" nightmares!

And the seven deadly sins. Overall style is something between "Dance macabre" and high realism of classical painters (Ingres?).

I will keep my eye on your fascinating artwork!

Best luck !

chocoski
11-20-2007, 12:54 AM
awesome modeling!:thumbsup:

Tremoside
11-20-2007, 04:42 PM
Hi Javier,

It a great stuff! I like tha way you produced it, the mood and the chosen composite! Of course there are some things I miss but the core is absolutely right! Am happy you textured these with that yellowish colour! Most of the people think bones are white in natural :), but not! I feel that greasy "just after maceratio" nor "vivisection" mood :twisted: . Great sense of this skeleton. Maybe more fleshy stuff could help the understanding of bones connections but it's already awesome! I like the anatomy and especially when I see it from a trained person!
Great shaders, balanced compo, wel done! My girlfriend is MD student, I'll show it to her :)

Best luck,
Mark

CGTalk Moderation
11-20-2007, 04:42 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.