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View Full Version : Strange Behavior (Short Film) Entry: Markcus Dunn


markdc
06-28-2007, 01:03 AM
Markcus Dunn is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=12970)

Latest Update: Finished Trailer: Finished Short Film
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193459747_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4737687#post4737687)

markdc
06-28-2007, 08:49 PM
The first step for me is to adapt/re-write the script. I want to make it darker while maintaining the overall plot.

markdc
07-01-2007, 07:04 AM
Completed adaptation of the script--moving on to story boards.

markdc
07-01-2007, 05:27 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183310838_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183310838_large.jpg)

Scene 1 of 6 in my adaptation of Art Gallery. A very straight-forward sequence that establishes the location and introduces the main characters. The real location and characters probably won't look much like the boards but these are good enough to convey the idea.

markdc
07-01-2007, 05:28 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183310935_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183310935_large.jpg)

shots 5 - 8

bstout
07-02-2007, 12:53 AM
love the threatening intro. can't wait to see where you take this and how your character models relate to your boards. as someone who can't draw worth a damn i have to commit to stick figures for the boards. yours are way more interesting.

markdc
07-02-2007, 04:23 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393426_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393426_large.jpg)

Scene2 | shots 1-4

markdc
07-02-2007, 04:24 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393480_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393480_large.jpg)

Scene2 | shots 5-8

markdc
07-02-2007, 04:29 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393774_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393774_large.jpg)

Scene2 | shots 9-12

markdc
07-02-2007, 04:32 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393965_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183393965_large.jpg)

Scene2 | shots 13-17

markdc
07-02-2007, 04:34 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183394089_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183394089_large.jpg)

Scene2 | shots 18-22 - end of scene 2. Not all of the dialogue is in the boards.

Rubira
07-02-2007, 09:06 PM
Hey, nice concept! Good Luck!

markdc
07-03-2007, 05:15 AM
Hey, nice concept! Good Luck!

Thanks. Same to you.

markdc
07-03-2007, 05:17 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183439864_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183439864_large.jpg)

Flashback scene. It's a short montage. It will make more sense when I edit the animatic.

markdc
07-03-2007, 05:19 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183439983_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183439983_large.jpg)

Back to present time.

fido972
07-03-2007, 08:39 AM
You made a very good work on the story, I like your new dialogue, the prév-visualization is will help a lot for the suite.

Excellent work. I'll look forward to see your work.

markdc
07-04-2007, 07:29 AM
You made a very good work on the story, I like your new dialogue, the prév-visualization is will help a lot for the suite.

Excellent work. I'll look forward to see your work.

Thanks. I'm posting the rest of the boards today, then I'm off to work on the animatic.

markdc
07-05-2007, 05:10 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655402_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655402_large.jpg)

Scene4 | shots 1-6

markdc
07-05-2007, 05:12 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655555_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655555_large.jpg)

Scene4 | shots 7 - 12

markdc
07-05-2007, 05:14 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655669_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1183655669_large.jpg)

Last shot.

markdc
07-05-2007, 05:18 PM
That's it for boards. I'm off to work on the animatic.

hv
07-06-2007, 01:19 PM
Nice and clear storyboards. Good luck.

markdc
07-07-2007, 12:06 AM
Nice and clear storyboards. Good luck.

Thanks. Good luck to you as well.

markdc
07-15-2007, 09:13 PM
July 15th update:

Completed the animatic. Not posted yet because I want to re-do the audio later.
Finished setup for Amy character using existing model. Setup dynamic hair and dynamic cloth along with MotionBuilder proxy model (I do most of the animation in MB). Setup skin shaders and did some test renders. I also tested network rendering on 4 of 5 machines. Setup the beast model in MotionBuilder.

To do :

Setup model for John character and shaders for the beast.
Gallery model.
Many other things...:)

m0bus
07-16-2007, 11:14 PM
Great storyboards, keep up the great work.

markdc
07-27-2007, 09:15 AM
Great storyboards, keep up the great work.

Thanks for checking it out.

markdc
07-27-2007, 09:39 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1185529147_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1185529147_large.jpg)

watch the animatic instead of this

Play Video >> (http://features.cgsociety.org/challenge/eon/player.php?entry_id=79712)

markdc
07-27-2007, 09:48 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1185529735_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1185529735_large.jpg)

The animatic. It should give you an idea of the pacing and plot.

Play Video >> (http://features.cgsociety.org/challenge/eon/player.php?entry_id=79714)

bstout
07-27-2007, 02:42 PM
wow!
intensely creepy.
great sound design.
great work!.

Rubira
07-27-2007, 09:54 PM
:buttrock: Nice animatics! Sure it will be great! See ya.

markdc
08-04-2007, 05:06 PM
Thanks for the comments guys.

markdc
08-04-2007, 05:16 PM
I'm looking for some help with my entry. I have the animatic posted so you can get an idea of the film: http://forums.cgsociety.org/showthread.php?f=223&t=512112

I'm looking for:

Animator (particularily facial and lipsync). You can probably use almost any application as long as it supports fbx. I'm using Motionbuilder and 3dsmax.

Modeler - to model the gallery, etc.

Composer/sfx.


Please send me a private message if interested.

hv
08-06-2007, 05:16 PM
WOW! Just viewed the animatic. Crazzzzyyy! :thumbsup:

Feedbacks:

A suggestion: you cut ambient audio and pause a beat right before she completes her last line. So: "I am (cut ambient) you."

-- I'm curious to see a version where John does that roaring "Noooo!" at the end than in his recall scene (where he realizes who Amy was). Good sound cue though to set up the abduction.

-- I like that stilleto sound effect in the opening. I'm okay with your intro scenes, personally...I'd fade-in from black into a close up of John (dozing/ looking down?) with the approaching stilleto sound. When he looks up, then you reveal Amy from his seated pov.

-- Voice acting, if you're keeping this as is, is alright. Not sure if they swap voices in the end though. John as Amy said something, but it wasn't clear to me if he sounds like Amy at that point.

Good luck finding your crew.

markdc
08-08-2007, 06:19 AM
WOW! Just viewed the animatic. Crazzzzyyy! :thumbsup:

Feedbacks:

A suggestion: you cut ambient audio and pause a beat right before she completes her last line. So: "I am (cut ambient) you."

-- I'm curious to see a version where John does that roaring "Noooo!" at the end than in his recall scene (where he realizes who Amy was). Good sound cue though to set up the abduction.

-- I like that stilleto sound effect in the opening. I'm okay with your intro scenes, personally...I'd fade-in from black into a close up of John (dozing/ looking down?) with the approaching stilleto sound. When he looks up, then you reveal Amy from his seated pov.

-- Voice acting, if you're keeping this as is, is alright. Not sure if they swap voices in the end though. John as Amy said something, but it wasn't clear to me if he sounds like Amy at that point.

Good luck finding your crew.

Thanks for all the feedback and suggestions. Hopfully I will have some actors to do the voices later.

KCDragon
08-08-2007, 06:24 PM
Excellent looking storyboards and a great take on the story. Nice job all around.

markdc
09-30-2007, 12:31 AM
Excellent looking storyboards and a great take on the story. Nice job all around.

Thanks.

We're in the final stages of animation, modeling and, lighting. We hope to start rendering next week.

markdc
10-15-2007, 06:04 PM
Here’s an update on our status. Luis (lramos) and I are working hard to get everything done in time for the deadline. All scenes are animated and lit and are currently queued up for rendering. I expect the renders to be done sometime later this week. My machines are pushing out frames 24/7. Luis is working on the compositing setups which will be run once the renders are complete. I’m continuing to work on the edit using the opengl renders. I also have a few ideas for the trailer. Right now I’d say we’re in good shape to make the deadline and I hope to upload the final short a few days early to be on the safe side.

markdc
10-21-2007, 08:07 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1192997267_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1192997267_large.jpg)

Software: 3ds max

This is the edited animation rendered from the viewport. I'd prefer if you wait and watch this after watching the final short, but that's up to you : )

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=83566)

markdc
10-21-2007, 08:20 PM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1192998001_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1192998001_large.jpg)

Software: 3ds max,combustion

This the trailer. It's pretty short since the final movie is only 3 and 1/2 minutes but I think it gives a good idea of the mood.

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=83567)

R-K
10-21-2007, 09:12 PM
hey, I saw your animatic and I thought the moment was really neat when he realized who's the woman in that painting and the events around it. But then that monster jumped out which didn't fit in at all.. I would suggest you to rethink a more subtle way of doing it. You had a great creepy mood which is what really made it work, but the appearance of the monster just killed all tension.

Nice renders by the way! I like the lighting in your gallery.

markdc
10-22-2007, 04:00 AM
hey, I saw your animatic and I thought the moment was really neat when he realized who's the woman in that painting and the events around it. But then that monster jumped out which didn't fit in at all.. I would suggest you to rethink a more subtle way of doing it. You had a great creepy mood which is what really made it work, but the appearance of the monster just killed all tension.

Nice renders by the way! I like the lighting in your gallery.

Thanks for the feedback. I disagree with you said about it killing the tension but, different people will probably view that differently. As a filmmaker I think have to stick with my vision of the film. Luis modeled and lit the gallery so he gets credit for that. Good luck with your project.

-Mark

markdc
10-22-2007, 04:32 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027530_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027530_large.jpg)

Screenplay Adaptation title page

markdc
10-22-2007, 04:35 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027709_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027709_large.jpg)

Screenplay Adaptation page 1

markdc
10-22-2007, 04:37 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027848_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193027848_large.jpg)

Screenplay Adaptation page 2

markdc
10-22-2007, 04:40 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193028027_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193028027_large.jpg)

Screenplay Adaptation page 3

markdc
10-27-2007, 04:35 AM
http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193459747_medium.jpg (http://assets.cgsociety.org/challenge/entries/17/12970/12970_1193459747_large.jpg)

This is the final film.

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=83995)

Peter-Eriksson
10-28-2007, 09:23 AM
Gratz and well done! Like the surreal feeling you get with the ambient sound.
And I think that you gave the initial story a very good make over.

Good luck now!
/peter

bstout
11-06-2007, 01:22 AM
a very cool feeling here.
love the great creepiness to the whole thing.
well done.

markdc
12-06-2007, 08:28 PM
Thanks for the comments guys. I missed them earlier.

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