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View Full Version : Strange Behavior (Animation) Entry: Semih Yaman


Xion-Cajou
06-27-2007, 09:30 PM
Semih Yaman is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=12957)

Latest Update: Shading (Textured and lit): Mr. Strange walk
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193679105_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4742752#post4742752)

Xion-Cajou
06-27-2007, 10:18 PM
Hi all!!!
What a great topic, this is goin to :buttrock::buttrock::buttrock:

My concept is a short film about some totally different characters,
whos fate is connected in a very strange way.

A small old man, a girl in a shell, a fat grub, a butterfly, a prisoner,...

The title of the film is "Causality".

Gonna post some sketches as soon as i have developed the overall
look a bit more...

Have fun!!!

Xion-Cajou
06-28-2007, 02:28 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1182997706_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1182997706_large.jpg)

Heres the concept of the prisoner.
His captivity is only imagination,
he doesnt realize hes caught by himself.

Zapan
06-28-2007, 10:47 AM
Hey !

Really interesting concept , the combination of all these characters should lead to serious interrogations!

Can't wait to see more of this !

Have fun and best of luck

cheers ,

-Zapan

Xion-Cajou
06-28-2007, 10:34 PM
Thanks Zapan, glad you like it. I hope the characters are not to many
to be created and animated in the given time... probably to make it
work there will be even more than i have already listed...:D

The concept of the girl in the shell is almost finished, updates coming soon...

Xion-Cajou
06-29-2007, 12:58 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183078734_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183078734_large.jpg)

This is the direction... how exactly she will look like, will develop out of the modeling process...

icedeyes
06-29-2007, 07:38 AM
the last sketch is very nice and abunduntly strange... good luck

lemasterjg
06-30-2007, 03:12 AM
It somewhat reminds me of Medusa the mythological woman that can change a person to stone with one glance, but instead of snakes for hair she has one giant red eye and lives in a sea shell.

Xion-Cajou
07-01-2007, 07:41 AM
icedeyes >>> Thanks. Ill try to increase the strangeness even more. :twisted:

lemasterjg >>>You think she looks somewhat scary? Shes really the
average one eyed metall girl next door... :D

Concept of strange small man is coming soon...

Xion-Cajou
07-02-2007, 07:07 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183403252_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183403252_large.jpg)

I wanted the characters to be very different in style... so after some
sketching i had the idea of a 2D
character built from a minimum of
lines, acting in a 3D environment.

This is the conceptual part so far...
everything else will be done in 3D.

icedeyes
07-03-2007, 08:04 AM
he looks very nice... you just need to find a fitting environment...keep it up

Xion-Cajou
07-03-2007, 04:40 PM
Thanks icedeyes, I thought about placing this character in a bright
environment... a completely white or slightly gray background will
probably be good...

Im gonna have to do some testing, and i have to find a way to connect the
different places that will also be different in style, like the characters are.

After collecting a lot of ugly reference photos of grubs, im now ready
to start modeling this fat insect what should be lots of fun using zbrush...:bounce:

Xion-Cajou
07-04-2007, 07:14 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183533277_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183533277_large.jpg)

Heres the monster grub with friends.
What a beauty...

Insomnian
07-04-2007, 09:07 AM
Yer... I like the Monster Grub, cute... yet wierd at the same time!

Haha.. I love the "Prisoner" concept... I laughed at first sight!

It'll be interesting seeing the end results... Goodluck buddy :thumbsup:

Xion-Cajou
07-04-2007, 01:37 PM
Thanks Insomnian, im happy to hear you liked the prisoner concept,
it was my favorite when i started sketching... didnt know if it would
come across from the drawing... :)

Anubis3D
07-04-2007, 01:41 PM
Crazy concepts and nice modeling! I'm curious to see this work taking shape!

Go on and good luck man, I'll be watching!

Xion-Cajou
07-05-2007, 09:43 AM
Thanks for the motivation Anubis3D, more crazy stuff is coming soon...:bounce:

ppook
07-05-2007, 10:30 AM
:D sweet..t and appetizing :thumbsup:

Claireabella
07-05-2007, 10:48 AM
....from your sketches so far they are all very strange!! Great ideas so am looking forward to seeing this progress. Good luck and enjoy! :thumbsup:

Xion-Cajou
07-05-2007, 05:30 PM
ppook >>> Thanks. Yummy, yummy grub, yummy, yummy grub...:p

Claireabella >>> Thanks, good luck and lots of fun for you too...:thumbsup:

Xion-Cajou
07-05-2007, 11:32 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183678329_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183678329_large.jpg)

Like the grub concept this is also
a 3D model, that i modified in PS.
Its mainly about finding a good
form for the wings... when this
works, ill start to fix the
structures and perhaps add
some more colors...

icedeyes
07-06-2007, 10:17 AM
fancy butterfly.. keep it up

Xion-Cajou
07-07-2007, 05:11 PM
Thanks George :thumbsup: Updates coming really soon...

Xion-Cajou
07-07-2007, 05:17 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183828669_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183828669_large.jpg)

Heres the 3D version of the strange
toon man... i dont really know how
hes gonna look integrated in a 3D
environment...

Hope you like it, comments
are welcomed...

grantmoore3d
07-07-2007, 05:43 PM
That's really interesting idea. It would be really cool if you could have the line-man somehow constantly deforming slightly, as if he were made up of an ever-changing line of some sort. Looking forward to more stuff from you!

Xion-Cajou
07-07-2007, 07:45 PM
Thanks grantmoore3d, i really like your idea of the constantly
changing line...:thumbsup:

Actually i thought about expressing his moods by the form of his
outline... as he gets very disgusted his lines shiver and he looses
form to a certain point... ill have to see how it works when the
model is completed...:bounce:

ania
07-07-2007, 08:47 PM
I thought you'd model it with a few black splines, without the cylinder underneath, on the sketch it looked so. maybe you try that?

Xion-Cajou
07-07-2007, 10:46 PM
Good observation :thumbsup: I tried that before and it looked more like the sketch...
but within an environment that has darker areas, the black lines arent really
visible... the shading should help to make him pop out a little more.
I dont have a final solution yet, perhaps its gonna be a very bright world...

ania
07-08-2007, 06:55 AM
you could for example make a falloff material, which produces white borders on the splines (well I don't know if you use max), so that on bright background you see the black middle, and on dark background you see the border.

Xion-Cajou
07-08-2007, 02:52 PM
Thanks for the tip, perhaps ill try that...

Xion-Cajou
07-08-2007, 03:54 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183910044_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1183910044_large.jpg)

Heres the first 3D version of
the Girl in the shell.
I think ill take it into Zbrush
and see where it leads me...

Hope you like it, comments would
be really appreciated...

Have fun

icedeyes
07-09-2007, 07:06 AM
I like how the girl started... very stylized and true to the concept... keep it up

Xion-Cajou
07-09-2007, 02:12 PM
Thanks a lot, luckily the concept was easier to transfer into 3D than i thought...:cool:

>>>ANIMATION TEST>>>

I made some test animations, one of them i uploaded to my portfolio, you can
watch it there if you like...
Its very short showing the girl in the shell (Eyeleen), with some "hair" dynamics
and wild eye movement.

icedeyes
07-10-2007, 07:38 AM
the animation is lookin nice and creepy.. keep it up

Insomnian
07-10-2007, 02:38 PM
Yer... it is comin along nicely! :thumbsup:

Just curious... Are you going to animate the eye blinking?

Xion-Cajou
07-11-2007, 01:28 PM
Thanks for your comments... hahaha... of course shes goin to blink!! :bounce:

Xion-Cajou
07-11-2007, 04:09 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184170176_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184170176_large.jpg)

I tried to make the shape of her head
look more feminine and worked on her
hair. The body is almost finished...
got to refine proportions and details
a bit more.

As always comments are welcomed,
regards
Semih

Anubis3D
07-11-2007, 04:35 PM
Nice modeling xioncajou, very alike the concept!

Keep going!

icedeyes
07-12-2007, 12:28 PM
it looks great... the only problem is that the feet seem to small and round in the front...
keep it up

Xion-Cajou
07-12-2007, 05:30 PM
*** UPLOAD ERROR ***

Xion-Cajou
07-12-2007, 10:13 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184278414_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184278414_large.jpg)

Thanks a lot for your comments, ill
see if her feet need some more work...:]

This is the prisoner 3D version.
Although the model isnt very
clean yet, im pretty satisfied
with it. I think it resembles
the personality of the sketch
to a certain point... but i
dont know... perhaps hes goin
to look completely different,
when hes finished...

Xion-Cajou
07-12-2007, 10:22 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184278969_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1184278969_large.jpg)

Retopologized model in Zbrush,
raw texture, rendered with MR
fastskin + ambient occlusion,
overpainted...

icedeyes
07-13-2007, 08:55 AM
eyes look very good, he needs eyebrows and the texture as well as geometry around the mouth dont look that good right now (too much stretching going on and there are no edge loops that you might need for the animation)... just my thoughts... keep it up

Xion-Cajou
07-13-2007, 12:51 PM
Thanks George, ill see if these things can be improved... should he have eyebrows..?
hmmm... dont know yet...:shrug:

Xion-Cajou
07-23-2007, 10:33 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1185186810_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1185186810_large.jpg)

Giving facial expressions to a character
that doesnt really have a face is fun,
especcially as the eyes make a big part
of it in a normal face...

Except the blink, theese are all PS
liquified versions of the first one.

1. neutral
2. surprised
3. mistrustful
4. happy
5. angry
6. blink

icedeyes
07-24-2007, 08:01 AM
Hey Semih... ok imho you must not deform the eye at all in any of the expressions... it looks bad... 2 and 5 must be replaced with something else... since the eye is horizontal try and work it out as a cycplos eye from the side... just my thoughts

Xion-Cajou
07-24-2007, 10:42 AM
I think deforming the eye itself looks good, it adds personality and flexibility.
From a technical point of view, doing this in 3D means a lot more work than
just animating the eyelids, so if i can get the amount of expression im goin
for without changing the eyes shape ill do that.

http://freenet-homepage.de/xionsart/eyeleenfacialanim2.gif

Xion-Cajou
08-02-2007, 10:40 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1186094440_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1186094440_large.jpg)

Software: 3ds max

This is roughly how i imagine her to be... dancing and perhaps breaking stuff
while she freaks out because her shell was destroyed.

It´s mocap... probably the final version will be a mix of mocap files and handanimation...

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=80011)

laurentino
08-03-2007, 02:31 PM
very nice movements!
i like it =)

Xion-Cajou
08-07-2007, 01:47 PM
Thanks laurentino, i was really happy when i found it in my mocap library... its very close
to what i wanted her to do. Animating moves like this by hand would be... difficult.

Im stuck in the moment... many characters and places...
Splitting everything in pieces to make the amount of cameras, lights and animation
easier to handle takes a lot of time. None of the characters is really finished and i
need to add some kind of bird creature to complete the plot.

Luckily we have 3 years time to finish it... what... only 3 months? Now im in trouble.

Xion-Cajou
08-08-2007, 12:38 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1186576723_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1186576723_large.jpg)

Software: 3ds max

This is the floor the girl in the shell dances on. Then she takes a bow,
jumps in the air and as she hits the floor it becomes liquid and she
disappears, the waves generate drops and theese drops transform
into grubs. One of the grubs is really big and starts eating the others...


Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=80275)

Xion-Cajou
09-03-2007, 12:58 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1188824312_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1188824312_large.jpg)

Small update...
Still need to fix his face texture and
refine the hands...

Xion-Cajou
09-04-2007, 07:26 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1188933994_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1188933994_large.jpg)

The Strange 2D Man is now more graphical again like in the first sketch...
The environment will probably be filled
with more stuff like theese hand-trees...

Xion-Cajou
09-11-2007, 08:25 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189542324_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189542324_large.jpg)

I added some color and more objects are 3d now without loosing the grapical look (hopefully)... also the format was changed
to something around 16/9... what will be the final format.

Xion-Cajou
09-11-2007, 09:32 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189546367_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189546367_large.jpg)

Eyeleens proportions are now more stylized like in the first sketch.
I also worked on the shading... it takes a lot more time to render but without raytracing it just doesnt look right...

blakbird
09-11-2007, 09:48 PM
Line drawing man was so eccentric

Xion-Cajou
09-12-2007, 06:34 PM
Thanks SEMSAHMER, hes the one that got me busy the last days...

He and Eyeleen meet in the beginning of the story... making a 2d and a 3d character interact
gave me some headaches, now everything except his face is 3d so it should work together.

Xion-Cajou
09-12-2007, 08:33 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189629215_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189629215_large.jpg)

Software: 3ds max,Photoshop

Here´s a first composition of both the characters combined in one environment.
Mr. Strange will pick up the shell with one hand... so the girl is a lot smaller than
him but he´s goin to be scared anyway...

Xion-Cajou
09-14-2007, 12:51 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189774312_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1189774312_large.jpg)

Software: 3ds max

The butterfly has completely changed, he is a quadfly now...

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=81894)

Xion-Cajou
09-25-2007, 10:08 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190714890_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190714890_large.jpg)

The girl is finally in the shell...

Xion-Cajou
09-26-2007, 02:26 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190816766_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190816766_large.jpg)

Trapped...

Xion-Cajou
09-27-2007, 11:07 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190891234_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190891234_large.jpg)

New Character! All the characters are completed now and i move on to rig them and start animating.

Xion-Cajou
09-28-2007, 11:11 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190977873_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1190977873_large.jpg)

Heres a first composition of all the characters.

Hope you like it =)

Xion-Cajou
10-08-2007, 05:34 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1191821659_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1191821659_large.jpg)

Still busy rigging... in the meantime i wanted to show this update, some minor modeling tweaks and especcially an almost final shading. Also i decided to make the ground single colored, the liquid effect i posted earlier looks a lot better this way. As you can see, the handtrees have also been modified a little.

Xion-Cajou
10-09-2007, 10:26 AM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1191925611_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1191925611_large.jpg)

His flight looks strange, but imagine him trying to pick up food...

Thought about orienting his beak in the right direction... perhaps i´ll change that later, depending on the ending of the story...



Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=82918)

Xion-Cajou
10-18-2007, 10:13 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1192745635_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1192745635_large.jpg)

Topology was improved for better deformation also the placement of the joints is better now, especcialy in the shoulder and pelvis area.





Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=83416)

Xion-Cajou
10-25-2007, 09:43 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193348610_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193348610_large.jpg)

Cannibal Grub hunts his food...
Ill try to post the animated scene soon.

Xion-Cajou
10-27-2007, 02:20 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193494841_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193494841_large.jpg)

Finally rig and facial morphs work... here a small preview.
Had to reduce the render quality, with this few samples average frame time was
about 7 secs. The final quality takes about a minute per frame...




Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=84016)

Xion-Cajou
10-27-2007, 08:08 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193515722_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193515722_large.jpg)

Can i please get an aaaaaaaaaaaaw...

Still some stuff to tweak and again reduced render quality.
Hope you like it ;o)


Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=84054)

Xion-Cajou
10-29-2007, 05:31 PM
http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193679105_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12957/12957_1193679105_large.jpg)

Nothing too spectacular... just to give an impression on how Mr. Strange looks in 3D.

Play Video >> (http://features.cgsociety.org/challenge/strange_behavior/player.php?entry_id=84302)

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