PDA

View Full Version : Full clip control


ljilekor
06-27-2007, 11:52 AM
This may be a though one...

I'd like to control the time of a clip myself. To illustrate my problem here's a little example.

I have a character parented to a master locator 'CHARACTER_MASTER'. I created a 'inplace' walkcycle on 24f with a stride of 2m. I create a clip 'WALK_CLIP'.
Now I move my 'CHARACTER_MASTER' Xmeters in the Z-axis.

Now I want to link the time of 'WALK_CLIP' to the distance traveled by 'CHARACTER_MASTER'.

I have calculated a 'Traveled_Distance' attribute. To which attribute of 'WALK_CLIP' do I need to connect my 'Traveled_Distance' (to loop: 'Traveled_Distance' modulo 2m actually) to drive the clips time according to my travelled distance.

So the walkcycle 'WALK_CLIP' loops every 2m that the 'CHARACTER_MASTER' travels.

Hope this is clear. It's an easy thing to do in most softs. Just trying to get it out of maya...
Are there any scripts that do that???

Thx

CGTalk Moderation
06-27-2007, 11:52 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.