chris.scherer
03-21-2003, 06:14 AM
I was just reviving an old character of mine and was completely blasted by the rendering times it takes.
Is there a list on how long the features take per se ? How expensive is Motion Blur in relation to DIsplacement Maps ? How do Area Lights factor in ?
Is there any way to get a breakdown in the rendering log other than to render each feature seperately and then do the math ?
Also, feel free to hint me on how to get a slicker look on that freak. I wanted to use displacements to get the different layers (muscles, skin, bones) to interwind. And the hair to add some comic "Frighteners" touch to it. And Motion Blur for an object thatīs to test his skills. Perhaps even some great lighting stuff like FG to get some nice color bleeding effects. But at 2 hours per frame I canīt even afford the current look I donīt really like....
Is there a list on how long the features take per se ? How expensive is Motion Blur in relation to DIsplacement Maps ? How do Area Lights factor in ?
Is there any way to get a breakdown in the rendering log other than to render each feature seperately and then do the math ?
Also, feel free to hint me on how to get a slicker look on that freak. I wanted to use displacements to get the different layers (muscles, skin, bones) to interwind. And the hair to add some comic "Frighteners" touch to it. And Motion Blur for an object thatīs to test his skills. Perhaps even some great lighting stuff like FG to get some nice color bleeding effects. But at 2 hours per frame I canīt even afford the current look I donīt really like....
