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graphicgolem
06-26-2007, 01:28 PM
Alex Kelly is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=12814)

Latest Update: Final Image: THE FRONT PAGE NEWS
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195173529_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4778084#post4778084)

graphicgolem
06-28-2007, 03:07 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1183039637_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1183039637_large.jpg)

Anyone for one last game of Warcraft before Armageddon?

Terro
06-28-2007, 03:14 PM
It's a good idea and a well established first concept. It definitly needs more emphasis on the fact that he was playing WoW when he died. Put a WoW game box somewhere in there and maybe a poster. It'll make it more apperant. Best of luck with your entry. I'll drop by from timew to time.

Cyberone
06-28-2007, 03:15 PM
cool sketch ya got there...very nice colours :)

best of luck :)

harmonix
06-28-2007, 03:31 PM
really nice first concept sketch alex! the lighting is v. cool. as terro said maybe more WOW references in the scene - i think it could be pretty funny!

laters
paul

OKMER
06-28-2007, 03:36 PM
Nice sketch man!Agree with Terro too for more referneces,etc,etc..Nice start!Have fun and good luck:beer:

theuni
06-29-2007, 12:56 PM
lol, I like the idea :) subscribed! Elune Adore

juansilva
06-29-2007, 01:02 PM
Very cool. I agree. You should put some references to WoW somewhere. Otherwise, it's just really hard to get that's what he was playing.
Cheers.

digital-bobert
06-29-2007, 03:25 PM
hehehe... nice stuff

graphicgolem
07-09-2007, 05:05 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1183997111_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1183997111_large.jpg)

A dystopian future in which a rogue advert, a 'subvert', is being pursued by the Adcorp. Due to vert overload the protagonist has lost control of his mechassist appendages and hit a airbus...

(thanks to Jeff Noon's 'blurbs' which he describes in his book Vurt)

harmonix
07-10-2007, 04:08 PM
i like this idea alex, nicely executed concept and composition! maybe getting the narrative of the image over might be difficult - but worth pursuing! keep it up!!

graphicgolem
07-23-2007, 12:19 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1185146350_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1185146350_large.jpg)

Santa gets territorial about his homeland being mined for its resources...

bluemattersoda
07-23-2007, 06:41 AM
you know, doing the santa in the style of a WW2 or Soviet propaganda style poster would be a nice way of increasing its strangeness. But I do think that the santa idea really has potential! keep working on it!

nwiz25
07-23-2007, 08:13 AM
yup i agree totally! the santa idea is pretty promising and original! i especially like the way u managed to make ur concept draw the viewer's attention, right from the animals to santa and then spread out to the horizon, finally just floating there to see everything all around! :eek: :love:

cheers my friend! :beer: n good luck! :thumbsup:

graphicgolem
07-30-2007, 11:36 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1185834994_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1185834994_large.jpg)

Idea came to me when I saw cosmetics advert - the idea that what constitutes beauty focuses so much on creating a perfect skin. It struck me as being so delusional about the real visceral nature of the body - so much so that it was like a zombie putting on makeup on, which is completely absurd. I have gone for a darkly gothic tone to the concept, which very cliched - maybe a more contemporary feel would make the idea more startling -any thoughts welcome.

graphicgolem
08-01-2007, 11:35 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186007720_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186007720_large.jpg)

A quick sketch for an idea here. Basically whats happening is a rework of the Noah and the Ark. Although here Noah has been thrown overboard by the animals, as they they think they will be better off without man...

graphicgolem
08-02-2007, 11:53 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186052002_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186052002_large.jpg)

Another one on the Noah theme...any cc would be appreciated thanks

Terminal
08-02-2007, 09:07 PM
I really like the "walk the plank" idea

It's funny and true :)

Ferx
08-04-2007, 07:52 AM
Hey Alex, I like a lot your "walk the plank" concept, very original !! :thumbsup: a riot on Noe´s ark , really great!!. Good luck and looking forward for more updates ! :)

graphicgolem
08-13-2007, 12:39 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186961959_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1186961959_large.jpg)

Another idea, still havent decided what to go with yet. The trees have woken to the destruction being wreaked on tree kind and are not very happy about it! Any cc on the concept or the composition would be very welcome.

SteevieWoo
08-14-2007, 07:06 AM
Wow!! as far as you manage to stay away from the 'treebeard-lord of the rings' thing, you have a big winner here! :thumbsup::thumbsup:

Make em' creepy:twisted:

dondixon
08-16-2007, 01:59 PM
Excellent work! I am still a fan of the santa one! But all are great!

D.

Quills
08-16-2007, 09:55 PM
Really like the first idea - The Awakening. Great sketch and more novel than the second me thinks!

Q

Gord-MacDonald
08-16-2007, 11:33 PM
Good work - I like the trees awakening - lots of potential!


Gord

Dehghani
08-17-2007, 12:52 AM
wowww.
very nice idea and great sketch. i like your last sketch more than others.
good luck man.:thumbsup:

OKMER
08-17-2007, 02:34 AM
Yeh,nice sketch.Agree that if you manage to stay away a bit from the LOTR trees,there will be huge possibilities with this idea!Keep m coming and rollin mate!:beer:

By the way:Wish this could happen one day!!
Hey come on..we got wacom's now!We dont need no paper no more!:D:D
Use a wacom & save the trees!

graphicgolem
08-17-2007, 04:52 PM
Thanks for taking the time to give some feedback, really appreciate it! I guess its time to make a decision now of which one to go with, even though there are a few more ideas I have been mulling over...The concensus seems to be with the 'Awakening' concept, although I share reservations about the danger of straying into the LOTR territory - even though I love the whole idea of Ents. Actually this idea shares a few things incommon with Entish nature I think, such as an ancient intelligence which is slow to be roused but becomes an upstoppable force when it finally makes a decision and begins to awaken. The sacking of the Saruman's 'industrial' city, Isengard by the Ents is so irrestiably resonant of the current issues of climate change, and the problems we face as result of the industrial revolution. It also has much in common with ideas of Nautre/Ghia as a god like sentience which has it own agenda and which is not at all subsevient to human manipualtion. This also ties in with ideas of conquering nature which goes back to the industrial revolution, the invention of the internal combustion engine and the fuel which powers the engine of progress and the modern age - oil - fossilised plants and trees - which is both the real gold of our age and the axe waiting to fall on all developed nations heads), progress and taming nature for the good of human kind. You get the idea anyway! Lots of themes which somehow I want to bring into this concept. In all this I want to present the dilemma of human progress, homo sapiens fall from eden - the feeling of separation from Nature, desire for knowledge and power and also a paradoxical yearning for harmony with nature.
Better get cracking then;)

graphicgolem
08-18-2007, 10:14 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1187471667_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1187471667_large.jpg)

A quick sketch to get a feel for the temperament of tree has become aware of the activities of humans! Thinking about doing away with the personification of the trees (such as a having a face etc), as really this just make them more human which seems not really in keeping with the theme. It might be better if the trees are communing with the animals of the forest, so that they are its eyes and senses etc. In this way the whole forest ecosystem is rebelling which seems a more fitting. I think this is going to be more difficult to get across but I am thinking of the whole forest as an entity taking action against the machinations of modern man, so the animals of the forest will be the entities eyes etc. Any cc welcome!

graphicgolem
09-02-2007, 10:49 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1188769790_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1188769790_large.jpg)

An update on the main tree creature. Thinking of making some other tree creatures which could be 'four legged' rather than bipedal to allude to jungle animals - the trees taking on the forms of the forest inhabitants.

Ferx
09-03-2007, 02:34 AM
Hey Alex, great sketch man!! wooow i really liked your tree creature, great pose !! :thumbsup: it transmit a sensation of mighty wise creature, nice!! Again great work mate! :beer:

graphicgolem
09-17-2007, 11:37 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190068645_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190068645_large.jpg)

Not sure wether this counts as concept still or line art - as I dont tend to do line art when developing my ideas. Anyway an update on this concept of trees awakeing to human expoitation. After playing with around with some logging machinery versus the trees I thought I would give the theme a bit of twist and set the action at a future time on another planet. The human search for new natural resources takes them to a Earth like planet with an abundance of rainforest - however the trees are not all that they seem...any cc especially on composition would be appreciated! cheers:)

graphicgolem
09-23-2007, 10:29 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190582963_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190582963_large.jpg)

Moving the idea ahead somemore - I was having some major doubts about the composition as it relates to the story. The image didnt seem to be conveying the strangeness of the event - the trees' uprising against these intergalatic loggers. Made the comp monochrome and did some cropping and found that by making the forest loom up with the main tree creature emnerging - a more dramatic effect might be had.

graphicgolem
09-24-2007, 11:48 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190674122_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190674122_large.jpg)

rendering and refining the details on the foreground bot - any cc would be welcome

graphicgolem
09-28-2007, 12:41 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190936482_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1190936482_large.jpg)

Developing the logging mech a bit more including a chainsaw arm and a log in a gripper arm.

nwiz25
09-28-2007, 10:36 PM
really like the mechanical work here! :p very curious to see where this goes :p
good luck! :thumbsup: and have fun! :bounce:

graphicgolem
09-30-2007, 11:31 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191191496_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191191496_large.jpg)

A sketch for the operator of the log bot - caught in the act...

graphicgolem
09-30-2007, 11:37 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191191841_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191191841_large.jpg)

Refining the logbot - trying to figure out a design that looks as if it might work mechanically whilst trying to keep it looking as if its a descendent of a yellow bulldozer...

harmonix
10-01-2007, 01:14 PM
Woah! looking really good alex! nice work on the log bot - u gotta finish this one now! :)

graphicgolem
10-05-2007, 12:41 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191541274_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1191541274_large.jpg)

The logbot is pretty much finished as far as design goes but if I have a may do more later, moving on to the tree creature next...

graphicgolem
10-12-2007, 12:20 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192144820_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192144820_large.jpg)

Update: changed the aspect and cropped for a tighter composition and more dramatic. Most of the major elements are in place now I think so just rendering to complete...hope i will have enought time! cc welcome thanks.

guterrez
10-12-2007, 12:34 AM
hey Subha, after you gave me some of the most usefull crits on my entry so far I thought I should stop by here
I like the idea and the scene you have here alot, the new canvas size was a very good decision
the first thing that jumps to my eye is that the main logbot feels too small for the foreground and compared to the tree-monster; I`d try to make him at least double size which would also make it more dramatic
another thing are the contrasts; I think the foreground (for me the logbot and treecreature) could have a higher contrast, the station and the battle in the background looks already cool

your first designs of the logbot looked more realistic, but I think the new one fits with this Perry Rodan-like si-fi style perfect for the scene, I really dig it
if you need a fitting title I`d suggest something like "the evil tree-creatures from Gorgoron-III"^^
cheers,
Mathias

graphicgolem
10-17-2007, 11:18 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192659501_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192659501_large.jpg)

Some more updates cc welcome thanks

graphicgolem
10-21-2007, 12:56 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192924597_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1192924597_large.jpg)

Getting there?

guterrez
10-21-2007, 12:58 PM
really nice update, great work on the bot
the treemonster is coming along nice, but I think you could make it more creature like; something like a visible mouth or eyes
keep it up

ddiakopoulos
10-22-2007, 01:30 AM
Hello, I just wanted to say I really like this! The poses are great, I especially like that machine the guy is operating.

I was wondering if you'd consider letting my team use it as a piece of art in our gallery for the Short Film portion of the contest. You can see our team here. (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=13039)

Cheers,
Dimitri.

graphicgolem
10-22-2007, 10:35 AM
thanks for the feedback - its really appreciated.

guterrez - I have increased the size of the bot which I think helps the drama a lot - the contrast issue will be sorted out later. I decided early on not to humanise by adding eyes etc to the tree creature, as i felt it would take away from its primordial aspect, I wanted it be appear sentinent but not by using eyes and such. thanks for looking and best wishes for you entry

Dimitri - yeah you sure can you just need to credit the artist - thanks

graphicgolem
10-23-2007, 12:16 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193094949_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193094949_large.jpg)

More detailing and developing the atmosphere - still looks like a lot to do and so little time...any cc welcome thank you

gaura
10-23-2007, 03:36 AM
Hey nice work Al, like it! gives a sense of a story line, would like to see the tree kicking some logbot ass though!
and maybe some co-opperation from other plant forms ?
remimds me also of deathworld by harry harrison.
will have to keep an eye on you mate
good luck
g

harmonix
10-23-2007, 04:45 PM
Dont Stop! keep going, nearly there and other various encouraging slogans..
can't wait for the finished piece!
paul

walrus
10-23-2007, 05:57 PM
This is lllking really nice! I like the concept, as well as the design for your logbots and the atmospheric hazing in the scene.

At the moment, some of the materials are looking a bit flat. he wood reads as wood, but the metallic textures on the bot are also reading a bit flat too. Pumping up the sharp hilights could help a lot.

Also, while I like the storytelling aspect fo the pile of logs in the back, they don't feel connected to the standing (and running and attacking) trees. Maybe if their cross sections werre larger and more irregular, it would seem like they were the same kind of trees as the ones who are now justifiably upset.

Anyhow, just some ideas... good luck with it!

graphicgolem
10-25-2007, 12:03 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193267020_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193267020_large.jpg)

Another update - thanks for the feedback based on which I have made some changes.

Walrus - changed the log pile to be more in keeping with the native tree species and will address the metallic textures later - thanks

Gaura - you can now see the tree in midground kicking some logbot ass...thinking about maybe adding some forest animals into the fray - thanks for dropping by;)

walrus
10-25-2007, 01:24 AM
Now that's really starting to come together! The logs, the metallic texture... very cool! I liked the mouth on the tree before you changed it - it looks like a mouth while simultaneously looking like some part of a tree. Now it just looks ike some part - excuse me - of a woman, and doesn't seem treelike at all. Sorry, I didn't mean for my mind to go there, it's just that not too many creatures at all, never mind trees, have vertical mouths with big flappy lips. :shrug:
Anyhow, keep going with it! Good luck...

krrrk
10-25-2007, 01:49 AM
wow, this one is looking very nice
keep it up
almost there

graphicgolem
10-26-2007, 12:43 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193355783_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193355783_large.jpg)

Further updates - changed the 'mouth' back to something more tree like - thanks for the cc walrus - a perceptive observation haha;) just about finished rendering main tree creature - now starting on the logbot

walrus
10-26-2007, 12:53 AM
Much better now, imho/. Glad you changed it, and glad you didn't mind the note - that was the most embarassing post I've ever had to add!

By the way, just noticing all of the great bounced light you have on the undercarriage of the LogBot, and wanted to say nice work on that.

One last note, the head of the guy - the logbot pilot - the logboteer? - is a bit hard to read for two reasons - there's a lot of noice behind his head with those striped high-contrast "Vents" in the pilot-shell, and also, because his helmet is the same color as the LogBot's body, so at first the alrge helmet reads as part of the bot, not part of the man. Changing the helmet color is quick and easy. Simplifying the shell interior might help too - either making it more open so that he reads dark against light, or making it all darker so he reads light against dark. Anyhow, just another random idea I though I'd tosso out. not like you have nothing else to work on! :)

Good luck!

graphicgolem
10-29-2007, 01:00 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193616034_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1193616034_large.jpg)

Tightening everything up. Still to do some more work on the tree foliage and bark. Also more atmospherics and debris...
Thanks for the continued cc Walrus, decided to keep the helmet and vents pretty much as they, after having a little play around, it just looks better that way to me.

Art2
10-29-2007, 08:33 PM
Great work Subha, really loving the concept and designs.
It has a SciFi classic feel to it, great!

graphicgolem
10-29-2007, 09:09 PM
Thanks for the feedback Art2, classic sci-fi, like the western, is dead as a genre according to some but to me, going to those places can feel like coming home. I am in a dilemma after recieving the news of the extended deadline and feel like others mixed reaction of both hoorah and a bit deflated. Moments ago I hand was in agony with a blistering index finger from gripping my pen like a fiend and now what to do? Having now written out the story today I know that i can make the storyline stronger with the extra time. I guess the prizes etc are not really that important, and there is the issue of integrity to deadlines, which others have raised. But for me its about the art and making it the best piece of work I can, everything else is just a distraction - so that is what I am going to do!

graphicgolem
11-06-2007, 12:26 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194308777_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194308777_large.jpg)

Tyring out some new ideas probably getting in deep water here with so little time left but cant help fiddling with it - any cc would be v.welcome is this an improvement?

walrus
11-06-2007, 01:46 AM
I like the changes in the lower left - the sawdust and fog down there. I don't think the foliage works as well as the earlier version. The new color sticks out to much, both in terms of saturation and less varied hues, and it ends up looking a bit more like a repeating brush. The earlier version blended right it, I thought it looked perfect.... But that's me. You obviously didn't think so, otherwise you wouldn't have been inclined to change it!

The tree's front arm looks more unfinished than ever, though it's not clear where you're taking it differently than the last iteration. Ditto the dark spots on the ground in the lower right. Again, I liked them, and didn't think they needed to be "fixed."

I like the concept behind having a ship in the sky ('though it didn't need one) but I don't feel that that particular design works in your picture. Every other piece of tech you have - the city base, the buildings, and the robots themselves, feel very futuristic and of a unique design. The ship looks like a floating tanker: The hull is a purely naval design, not one that necessarily carries over the star-travel. If more of your technology was specifically retro, harkening back to current technology, then it would be more in palce. But with the tech- and design-level you've established, it doesn't fit as well.

Anyhow, just my thoughts on it... Sorry you're not getting more replies and are stuck with just my advice! Overall, it feels like a lot opf people took off after we hit the 4 motnh mark on this challenge... and who can blame them! Good luck!

guterrez
11-06-2007, 03:48 AM
I totally agree with Walrus; you made a lot of great changes in your piece but the leafs and the front arm are a step back; one or two wips earlier the tree creature looked very finished for me
I also like the dust in the front and I love the background fight; really cool how the tree kicks the logbots ass^^
the flying ship...well I`d also say get rid of it, I think the small aircrafts you had there worked much better
good luck man, you`re nearly there, now just don`t overdo it ;)

kazziu
11-06-2007, 07:10 AM
The leaves from october 29 update were just perfect, and try tu push the leaves a bit to the upper right side(maybe additional leaves in the bg) to make the whole foliage part rounder and fuller.Maybe something in this direction:

http://www.fitflash.nazwa.pl/lol/_medium.jpg

gpepper
11-06-2007, 02:46 PM
Excellent !
Great idea and your painting skill is amazing !
I hope to see it finished very soon !

nwiz25
11-07-2007, 07:25 AM
class details dude! :eek::eek::eek::eek: top notch! how about adding some saw dust .. especially at the lower section of the robot? .. just an idea ;) ... me waiting to see the final showdown! :bounce: good luck as always! :thumbsup:

graphicgolem
11-08-2007, 12:42 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194482526_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194482526_large.jpg)

thanks for the feedback - starting to see the wood for the trees haha(sorry about that).

Walrus - thanks for your continued crits they are much appreciated - addressed the saturation. I have done a lot of work on the foliage and I am pretty happy with it -it doesnt seem to show up to well when its been compressed though. I have gone back to the previous iteration in terms of the tree's form as it was getting too busy really - I was actually a little concerned that the trees forward motion was not coming across stong enough but hopefully I can address that when I add in flying debris, sawdust etc towards the end. I have removed the tanker as I think your right it doesnt fit in with the other technology. I was trying to further the story as it was a reference to petroluem but I think the refinery is enough.

kazziu thanks for pointing out the foliage shape I have given it some more body

gpepper and nwiz25 thanks for looking the encouragement is appreciated!

graphicgolem
11-08-2007, 12:49 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194482939_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194482939_large.jpg)

heres a closer view of the tree

Hiun
11-08-2007, 08:34 PM
Amazing work my friend! :thumbsup:

graphicgolem
11-10-2007, 12:14 PM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194696835_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1194696835_large.jpg)

Further updates - getting there...

Slav
11-10-2007, 07:55 PM
marvalous. i really love this entry. kind of reminds me of LOTR but its not int he same universe. my only comment would be on the trees, i think they need a bit more contrast. but yea. awesome work here!

graphicgolem
11-14-2007, 12:27 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000053_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000053_large.jpg)

Here is the penultimate update just a few tweaks such adjusting contrast before final post (thanks slav for pointing that out - although it doesnt seem quite so washed out in photoshop). Any cc is very welcome.

graphicgolem
11-14-2007, 12:29 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000151_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000151_large.jpg)

here is a closeup

graphicgolem
11-14-2007, 12:30 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000230_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000230_large.jpg)

here is a closeup

graphicgolem
11-14-2007, 12:32 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000318_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000318_large.jpg)

here is a closeup

graphicgolem
11-14-2007, 12:33 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000427_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195000427_large.jpg)

here is a closeup

Art2
11-14-2007, 06:30 AM
Keep going, really love it all.
Those birds are really a nice touch.

SteevieWoo
11-14-2007, 07:16 AM
What a great development! you really took clever desicions with the tree's face. he looks alive more like an animal, not an 'ent' humanesque kind of thing! and the birds are an amazing detail I like the close-ups a big lot!
You did a Sweet work here Alex!:thumbsup::thumbsup::thumbsup:

Best of Luck!

SteevieWoo
11-14-2007, 07:18 AM
What a great development! you really took clever decisions with the tree's face. he looks alive more like an animal, not an 'ent' humanesque kind of thing! and the birds are an amazing detail I like the close-ups a big lot!
You did a Sweet work here Alex!:thumbsup::thumbsup::thumbsup:

Best of Luck!
sorry...double post!.:blush:

guterrez
11-14-2007, 07:31 AM
man this picture turns out more and more awesome; I totally love the design, the birds are looking just great, the factory in the background is perfect as also the tree is for me
great final work, cheers

graphicgolem
11-15-2007, 12:17 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195085712_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195085712_large.jpg)

THE DAILY PLANET:
OIL CUTS SPARK FEARS OF
BIOSPHERE WAR

November 15, 2057 The Earth’s No1 news stories as they happen

Fears of a runaway biosphere war abound today at news of a unprecedented catastrophe at the primary GENEX oil processing plant.

Reports are coming in of a GENEX genetically engineered tree line which has caused untold damage at a primary raw oil processing plant. One logboteer who managed to escape the incident told how the GENEX oil trees overran the processing plant in what he described as a organised attack. The vice-president of GENEX has appealed for calm and said that there is no risk to public
safety. He also said that the plant will be under quarantine until a full investigation can be made.

GENEX has increasingly come under heavy criticism in recent years due to pushing through ever greater evolutionary modifications in gene lines, albeit with enthusiastic support from governments and world trade.

This incident has served to increase fears surrounding GEOs (Genetically Engineered Organisms). A spokesperson from the anti-GEO body, GreenEarth said that that “GENEX have gone too far with GEOs and that they are putting our place in the biosphere in grave danger. This latest incident is a warning that playing God with our genetic heritage could spark a runaway biosphere war, between humans and the Earth's biosphere.”


GENEX HISTORY
The development of GEOs was pioneered by GENEX and its petroleum rich tree was hailed as the saviour of the modern world and ushered in a new industrial renaissance. Further developments increased oil yields by the introduction of more environmentally sentient tree lines. The genus Quercus (oak) was particularly responsive to genetic engineering and expressed higher organism traits such as locomotion. This led to migratory plantations which could more easily adapt to rapidly changing climatic conditions. GEO plant lines also proved to be very beneficial in food crops where yields increased a hundred fold.

OTHER STORIES:
SPACE EXPLORATION
We have news of significant developments in GASA’s (Global Aeronautics and Space Administration) prototype FTL drive and an indepth report on Ghia, rich in natural resources, and described by scientists as Earth’s twin sister before the industrial eras.

graphicgolem
11-15-2007, 12:23 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195086192_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195086192_large.jpg)

THE DAILY PLANET:
OIL CUTS SPARK FEARS OF
BIOSPHERE WAR

November 15, 2057 The Earth’s No1 news stories as they happen

Fears of a runaway biosphere war abound today at news of a unprecedented catastrophe at the primary GENEX oil processing plant.

Reports are coming in of a GENEX genetically engineered tree line which has caused untold damage at a primary raw oil processing plant. One logboteer who managed to escape the incident told how the GENEX oil trees overran the processing plant in what he described as a organised attack. The vice-president of GENEX has appealed for calm and said that there is no risk to public
safety. He also said that the plant will be under quarantine until a full investigation can be made.

GENEX has increasingly come under heavy criticism in recent years due to pushing through ever greater evolutionary modifications in gene lines, albeit with enthusiastic support from governments and world trade.

This incident has served to increase fears surrounding GEOs (Genetically Engineered Organisms). A spokesperson from the anti-GEO body, GreenEarth said that that “GENEX have gone too far with GEOs and that they are putting our place in the biosphere in grave danger. This latest incident is a warning that playing God with our genetic heritage could spark a runaway biosphere war, between humans and the Earth's biosphere.”


GENEX HISTORY
The development of GEOs was pioneered by GENEX and its petroleum rich tree was hailed as the saviour of the modern world and ushered in a new industrial renaissance. Further developments increased oil yields by the introduction of more environmentally sentient tree lines. The genus Quercus (oak) was particularly responsive to genetic engineering and expressed higher organism traits such as locomotion. This led to migratory plantations which could more easily adapt to rapidly changing climatic conditions. GEO plant lines also proved to be very beneficial in food crops where yields increased a hundred fold.

OTHER STORIES:
SPACE EXPLORATION
We have news of significant developments in GASA’s (Global Aeronautics and Space Administration) prototype FTL drive and an indepth report on Ghia, rich in natural resources, and described by scientists as Earth’s twin sister before the industrial eras.

graphicgolem
11-16-2007, 12:37 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195173449_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195173449_large.jpg)

Here is an updated version of the story as it was intended to be seen as a newspaper front page.

The strangeness of human behaviour probably out does most other beings in the galaxy. What other creature with some forsight of consequences of its actions would continue to consume its way to oblivion? Strange indeed.

Thanks to all those who dropped by to take a look and offer words of encouragement and priceless perceptive critique especially guterrez, walrus and harmonix.

Thanks and credits to mv and BARONTiERi for the photoshop brushes. The image was mainly rendered in photoshop with some touches from painter.

Cheers and good luck to all :)

graphicgolem
11-16-2007, 12:38 AM
http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195173529_medium.jpg (http://assets.cgsociety.org/challenge/entries/19/12814/12814_1195173529_large.jpg)

Here is an updated version of the story as it was intended to be seen as a newspaper front page.

The strangeness of human behaviour probably out does most other beings in the galaxy. What other creature with some forsight of consequences of its actions would continue to consume its way to oblivion? Strange indeed.

Thanks to all those who dropped by to take a look and offer words of encouragement and priceless perceptive critique especially guterrez, walrus and harmonix.

Thanks and credits to mv and BARONTiERi for the photoshop brushes. The image was mainly rendered in photoshop with some touches from painter.

Cheers and good luck to all :)

Nemesix
11-16-2007, 11:20 AM
Great piece! And the news details desserve all thumbs up! Good luck!

Korendo
11-16-2007, 11:56 PM
Very cool news story and image. I grew some oil based pickles years back and am still having problems with them. :thumbsup: Best of luck

gpepper
11-17-2007, 07:54 AM
Very beautiful and HUGE picture !

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11-17-2007, 07:54 AM
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