View Full Version : How to do the glass
There isn't backgroud map.So the glass is no any reflection.How to put the HRD to this car's glass. Pluing???? where can be download????
please tell me !! thank you!
http://www.tuya3d.com/aboutme/works/004.jpg
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Tex3D
03-20-2003, 02:35 PM
Can't you do a Sky map in the reflection channel???
Am I missing the question??:shrug:
-Dave
MFreywald
03-20-2003, 09:47 PM
first off, you need some sort of environment to reflect. It's usually been my experience that HDRI's dont make good backgrounds normally (due to the increase/decrease of exposure). I'm not sure if Max supports HDRI maps even with blur's plugin since I use Vray. But here's the link to Blur's free HDRI bitmap plugin
http://www.splutterfish.com/sf/downloads/max/hdri/HDRI_v1.0.1.zip
Khepri
03-20-2003, 11:03 PM
just a little FYI:
the HDRI import/export plugin isnt made by Blur but by Splutterfish. Splutterfish is not owned/setup by Blur.
:)
Thank you!!!!!!!!!!:bounce: :bounce: :bounce: :bounce: :bounce:
http://www.tuya3d.com/aboutme/works/005.jpg
Stroker
03-21-2003, 03:01 AM
I've faked it with a sphere before.
Make it big, flip the normals, and make it non-renderable.
I don't know the pros and cons, but it seems decent enough for some applications.
MFreywald
03-21-2003, 06:00 AM
Hmm.. is it just me, or does there seem to be no difference in the glass between the two images?
Tex3D
03-21-2003, 02:14 PM
I was kinda thinking the same thing!!:eek:
I was worried that I was missing something:shrug:
-Dave
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