JiAnk
06-22-2007, 08:41 PM
i am using maya,
i have problem with advance twist control in spline ik. i am using spline Ik for the spine and i want my spine skeleton to twist . i have kept my joint LRA to xzy with my secondary world rotation to negative z . In the Advanced twist control panel i switched to Obj Rotation up(start\end) with my up axis to negative z...... with my world up object to Bottom Ctrl and World up object 2 to the top most control . With these settings my spine bones get twisted or the LRA gets twisted.................................Please help me to solve these problem or just tell me how the Advanced twist conrol works and how it calculates
Thank u in advance
i have problem with advance twist control in spline ik. i am using spline Ik for the spine and i want my spine skeleton to twist . i have kept my joint LRA to xzy with my secondary world rotation to negative z . In the Advanced twist control panel i switched to Obj Rotation up(start\end) with my up axis to negative z...... with my world up object to Bottom Ctrl and World up object 2 to the top most control . With these settings my spine bones get twisted or the LRA gets twisted.................................Please help me to solve these problem or just tell me how the Advanced twist conrol works and how it calculates
Thank u in advance
