NameLessOne
04-05-2002, 07:32 AM
I was just wondering how one would make an alpha work properly as a transparent part of the map. Also can I see the alpha work in a viewport, not just in a rendering.
I turn on transparency and link it to my texture, but it either doesn't make the areas I want transparent or the RGB gets inverted. The image is a targa and the alpha is part of that. Should I seperate them?
I realise that someone will tell me to buy Ed's vid's but I am from Australia and our dollar is real crap and the tapes would cost me double the price.
Ta
NLO
I turn on transparency and link it to my texture, but it either doesn't make the areas I want transparent or the RGB gets inverted. The image is a targa and the alpha is part of that. Should I seperate them?
I realise that someone will tell me to buy Ed's vid's but I am from Australia and our dollar is real crap and the tapes would cost me double the price.
Ta
NLO
