JordanMK
06-19-2007, 07:14 PM
http://features.cgsociety.org/newgallerycrits/g17/284417/284417_1259225672_medium.jpg (http://features.cgsociety.org/newgallerycrits/g17/284417/284417_1259225672_large.jpg)
Title: the seaside morning
Name: Jordan Gorgiev
Country: Macedonia
Software: 3ds max, mental ray, Photoshop
The objects illuminated by the morning light are always gently bright. The long shadows they cast fill the space with interesting shapes. With this image, I tried to show how the light can give life to an otherwise partially ruined space. I used 3DS Max and Mental Ray for the rendering, Photoshop for color correction and postproduction. Most of the materials are Standard 3DS max materials. I used Target Direct light as the main light source, photometric area light as a fill light and a skylight for the global illumination. The volumetric light effect is part of the postproduction phase. Comments are most welcome. Thanks.
Title: the seaside morning
Name: Jordan Gorgiev
Country: Macedonia
Software: 3ds max, mental ray, Photoshop
The objects illuminated by the morning light are always gently bright. The long shadows they cast fill the space with interesting shapes. With this image, I tried to show how the light can give life to an otherwise partially ruined space. I used 3DS Max and Mental Ray for the rendering, Photoshop for color correction and postproduction. Most of the materials are Standard 3DS max materials. I used Target Direct light as the main light source, photometric area light as a fill light and a skylight for the global illumination. The volumetric light effect is part of the postproduction phase. Comments are most welcome. Thanks.
